Starship weapon repair
Appearance
Weaponry
Captains have a number of worries - pirates, hostile aliens, unwary customs vessels - all of which can call for enhancing a ship’s existing weaponry. Characters use either their capital ship weapon repair or starship weapon repair skill (depending
upon the scale of the weapon) to improve their ship’s weapons. The cost is based on the original cost of the weapon, not the starship.
| Damage | Difficulty | Cost | Mishap Modifier |
| +1 | Easy | 15% | +1 |
| +2 | Moderate | 20% | +1 |
| +1D | Difficult | 25% | +2 |
| +1D+1 | Very Difficult | 30% | +2 |
| +1D+2 | Heroic | 35% | +3 |
- Arakyd Tomral Heavy Laser Cannon
- Arakyd Morne-3 Concussion Missile Launcher
- Arakyd Hi-fex Proton Torpedo Launcher
- Comar f-2 Light Ion Cannon
- Comar f-4 Medium Ion Cannon
- Comar f-9 Heavy Ion Cannon
- GenaTech Weapons Zeta One Heavy Ion Cannon
- Incom W-34t Turbolaser
- Kuat Vonak Light Laser Cannon
- Merr-Sonn CR-28 Vehicle Flamer
- SoroSuub Type IV Ship Restraining Net
- SoroSuub Systems Type I Restraining Net
- Taim & Bak Kd-3 Light Blaster Cannon