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Typical Cold Assault Stormtrooper (Snowtrooper)

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Revision as of 00:20, 11 February 2011 by imported>Vader (Created page with " Dexterity: 2D right|thumb Blaster 5D, blaster artillery 4D, brawling parry 4D, dodge 3D Knowledge: 2D...")
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Dexterity: 2D

Blaster 5D, blaster artillery 4D, brawling parry 4D, dodge 3D

Knowledge: 2D Survival: arctic 4D

Mechanical: 2D

Perception: 2D Search 3D+1

Strength: 3D Brawling 4D

Technical': 2D

Equipment: ST-I (5D damage, adds +1D to blaster skill), ST-II (6D damage), ST-III (6D damage, +1D to blaster), blaster pistol (4D damage), concussion grenades (5D/4D/3D/2D), utility belt, terrain grip boots, snowboot slippers (+2D to running over snowdrifts), survival kit, snowtrooper armor (see below), and for some units, an E-web heavy repeating blaster (8D)


   * Snowtrooper Armor
     Model: Standard Cold Assault Trooper Armor
     Type: Cold-terrain military armor
     Scale: Character
     Cost: Not available for sale
     Availability: 3, X
     Game Notes:
     *Armor Protection: +1D physical and energy, -1D Dexterity and related skills.
     *Comlink: Tongue-activated helmet comlink.
     *Sealed Body Glove: Climate controlled body glove and breath mask allows operation in extremely cold climates and toxic-air environments.
     *MFTAS: Multi-Frequency Targeting Acquisition System; adds +2D to Perception checks in low-visibility situations, +2D to ranged weapon skill uses against targets moving more than 10 meters per round; polarized lenses prevent flashblinding.
     *Utility Belt: High-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs, plus a thermal tent and attachment points for snowboot slippers.
     Source: Rules of Engagement – The Rebel SpecForce Handbook (page 99), Galaxy Guide 3: The Empire Strikes Back (pages 35-37), Imperial Sourcebook (pages 46-47)