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Typical Cold Assault Stormtrooper (Snowtrooper)

From Episode D6: Star Wars D6 Wiki

Dexterity: 1D*

Blaster 4D, blaster artillery 3D, brawling parry 3D, dodge 2D


(Ranged attacks against targets moving faster than 10 meters per round) DEX 3D, Blaster 6D, blaster artillery 5D

Knowledge: 2D Survival: arctic 4D

Mechanical: 2D

Perception: 2D Search 3D+1

Strength: 3D (4D against physical and energy damage) Brawling 4D

Technical': 2D

  • Armor penalties already calculated in the profile

Equipment: ST-I (5D damage, adds +1D to blaster skill), ST-II (6D damage), ST-III (6D damage, +1D to blaster), blaster pistol (4D damage), concussion grenades (5D/4D/3D/2D), utility belt, terrain grip boots, snowboot slippers (+2D to running over snowdrifts), survival kit, snowtrooper armor (see below) and, for some units, an E-web heavy repeating blaster (8D)

Snowtrooper Armor

Model: Standard Cold Assault Trooper Armor

Type: Cold-terrain military armor

Scale: Character

Cost: Not available for sale

Availability: 3, X

Game Notes:

Armor Protection: +1D physical and energy, -1D Dexterity and related skills.

Comlink: Tongue-activated helmet comlink.

Sealed Body Glove: Climate controlled body glove and breath mask allows operation in extremely cold climates and toxic-air environments.

MFTAS: Multi-Frequency Targeting Acquisition System; adds +2D to Perception checks in low-visibility situations, +2D to ranged weapon skill uses against targets moving more than 10 meters per round; polarized lenses prevent flashblinding.

Utility Belt: High-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs, plus a thermal tent and attachment points for snowboot slippers.

Source: Rules of Engagement – The Rebel SpecForce Handbook (page 99), Galaxy Guide 3: The Empire Strikes Back (pages 35-37), Imperial Sourcebook (pages 46-47)