Lightsabre Crystals
Appearance
Lightsabre Crystals
Primary Focusing Crystals
| Crystal | Image | Colour | Damage | Effect |
|---|---|---|---|---|
| Kathracite | 0 | Standard | 3D+2 | No Special Effects. Standard colours blue, green, red |
| Repacite | 0 | Standard | 4D | No Special Effects. Standard colours blue, green, red |
| Danite | 0 | Standard | 4D+2 | No Special Effects. Standard colours blue, green, red |
| Mephite | 0 | Standard | 5D | No Special Effects. Standard colours blue, green, red |
| Pontite | 0 | Standard or Odd | 5D+2 | No Special Effects. Standard colours blue, green, red; Odd colours orange, violet, white, yellow |
Alternative Primary Focusing Crystals
| Crystal | Image | Colour | Damage | Effect |
|---|---|---|---|---|
| Synth-Crystals | 0 | Standard | Special | As standard primary crystal but -1D |
| Sith Crystals | 0 | Red | 5D | No Special Effects |
| Visindar Black Pearl | 0 | Violet | 6D | Reroll a result of "1" on wild die once per adventure. |
| Zaka Hollow Saphire | 0 | Blue | 5D+1 | Allows secondary crystal to be placed inside, giving total of 2 secondary crystals and effects. |
| Zaka Hollow Emerald | 0 | Green | 5D+2 | Allows secondary crystal to be placed inside, giving total of 2 secondary crystals and effects. |
| Zaka Hollow Diamond | 0 | White | 6D | Allows secondary crystal to be placed inside, giving total of 2 secondary crystals and effects. |
Secondary Focusing Crystals
| Crystal | Image | Colour | Damage | Effect |
|---|---|---|---|---|
| Angel's Tears | 0 | Light Blue | -1 pip | +1 pip to all Alter skill rolls |
| Bondar Emerald | 0 | Dark Green | +1 pip | Stun Damage Only. |
| Cammasian Diamond | 0 | White | -- | +1 pip to all force skill rolls (light-side only) |
| Carbonised Tibanna Gas Crystal | 0 | Dark Blue | -1 pip | +2 pips to lightsaber skill rolls used to attack |
| Damind Quartz | 0 | White | +1 pip | Lightside use only |
| Demon's Laughter | 0 | Dark Red | -1D | Wild Die explodes on 5 or 6 |
| Endorian Amber | 0 | Gold | -1 pip | +2 pips to lightsaber skill rolls to parry blaster fire |
| Eralam Crystal | 0 | Light Green | -- | +1 pip to all lightsaber skill rolls |
| Firkrann Peridot | 0 | Blue | +1D | Stun Damage Only |
| Jenruax Fire Opal | 0 | Light Red | -- | +1 pip to parry blaster fire with lightsaber skill rolls |
| Krayt Dragon Pearl | 0 | Shimmering | +1 pip | +2 pips to all lightsaber rolls |
| Living Crystal | 0 | Violet | -1 pip | +1 pip to all sense skill rolls |
| Luxum Emerald | 0 | Light Green | +2 pips | Stun Damage Only +1 pip to lightsaber skill rolls for attack |
| Massassi Smokey Ruby | 0 | Black | +1 pip | +1 pip to all to all force skill rolls (darkside only) |
| Nextor Crystal | 0 | Teal | -1D | All difficulties to use lightsaber are "Moderate" (instead of "Difficult") |
| Nubian Sea Quartz | 0 | Grey | Special | +2 pips damage vs objects |
| Opila Crystal | 0 | Green | -- | Reroll a result of "1" on the Wild Die once per adventure (lightside only) |
| Phond Aquamarine | 0 | Royal Blue | -1D | +2D to damage objects (add +2D after all other modifiers have been added/subtracted |
| Rasp Garnet | 0 | Light Red | -1D | ignore -1D penalty on all kept up force powers |
| Roon Crystal | 0 | Red | +1 pip | Darkside Use Only |
| Rubat Topez | 0 | Yellow | -- | +1 character point per adventure, usable only on force skill rolls (not exp) |
| Sapith Crystal | 0 | Violet | -- | +1 pip to lightsaber skill rolls to attack |
| Sigil Ruby | 0 | Crimson | +2 pips | No Special Effects |
| Sodinth Agate | 0 | Light Blue | -- | +1D to all force skill rolls used to heal or protect (self or another creature) |
| Solari Crystal | 0 | Yellow | +1 pip | +1 pip to lightsaber skill rolls used to attack/ +1D to damage (against darkside creatures only) |
| Upari Diamond | 0 | Shimmering | +1 pip | +1 pip to lightsaber skill rolls used to attack/ +1D to parry blaster fire with lightsaber skill rolls |
| Zaka Fire Pearl | 0 | Shimmering | +1D | On a result of "1" on the wild die while wielding the lightsaber the crystal becomes unstable and explodes. Blast radius 1-2/6/10 with 10D/8D/6D damage to all within the radius. |
| Zeltronian Sapphire | 0 | Pink | -1 pip | +1 pip to all Control skill rolls |