Wing Commander Light Ordnance
Appearance
| Name | Scale | Cost | Space Range | Atmosphere Range | Rate of Fire | Damage | Notes |
| Targeting Disk | Starfighter | 175,000 | 1-30/60/200 | 10-3,000/6,000/20,000m | 1 | 3D | Spoof Difficulty 35 |
| Dumb Fire, Light (DF) | Starfighter | 90,000 | 1-10/20/80 | 10-1,000/2,000/8,000m | 1 | 2D+1 | Requires Direct Line of Sight |
| Dumb Fire, Standard (DF) | Starfighter | 200,000 | 1-10/20/80 | 10-1,000/2,000/8,000m | 1 | 4D | Requires Direct Line of Sight |
| Dumb Fire, Heavy (DF) | Starfighter | 1,000,000 | 1-10/20/150 | 10-1,000/2,000/15,000m | 1 | 9D | Requires Direct Line of Sight |
| Dumb Fire, Rocket (DF) | Starfighter | 125,000 | 1-10/20/90 | 10-1,000/2,000/9,000m | 17 | 2D | Requires Direct Line of Sight |
| Rocket, Enhanced | Starfighter | 600,000 | 1-30/60/90 | 10-1,000/2,000/9,000m | 17 | 1D+2 | Spoof Difficulty 35 |
| Heat Seeker, Light (LHS) | Starfighter | 140,000 | 1-30/60/90 | 10-1,000/2,000/9,000m | 1 | 2D+2 | Spoof Difficulty 35 |
| Heat Seeker, Standard (HS) | Starfighter | 350,000 | 1-30/60/90 | 10-1,000/2,000/9,000m | 1 | 5D | Spoof Difficulty 35 |
| Heat Seeker, Long Range (LRHS) | Starfighter | 1,090,000 | 1-40/80/280 | 10-4,000/8,000/28,000m | 1 | 5D | Spoof Difficulty 35 |
| Image Recognition, Civilian Grade (IR) | Starfighter | 750,000 | 1-30/60/90 | 10-1,000/2,000/9,000m | 1 | 2D+2 | Requires 2 rounds to lock onto target, Spoof Difficulty 35 |
| Image Recognition, Standard (IR) | Starfighter | 2,950,000 | 1-40/80/240 | 10-4,000/8,000/24,000m | 1 | 3D+1 | Requires 2 rounds to lock onto target, Spoof Difficulty 35 |
| Image Recognition, Enhanced (EIR) | Starfighter | 5,300,000 | 1-40/80/240 | 10-4,000/8,000/24,000m | 1 | 5D+1 | Requires 2 rounds to lock onto target, Spoof Difficulty 35 |
| Image Recognition, Medium Range (MRIR) | Starfighter | 4,650,000 | 1-40/80/270 | 10-4,000/8,000/27,000m | 1 | 4D+1 | Requires 2 rounds to lock onto target, Spoof Difficulty 35 |
| Image Recognition, Long Range (LRIR) | Starfighter | 9,500,000 | 1-90/180/550 | 10-9,000/18,000/55,000m | 1 | 4D+1 | Requires 2 rounds to lock onto target, Spoof Difficulty 35 |
| Image Recognition, Enhanced Long Range (ELRIR) | Starfighter | 14,000,000 | 1-90/180/550 | 10-9,000/18,000/55,000m | 1 | 6D | Requires 2 rounds to lock onto target, Spoof Difficulty 35 |
| Image Recognition, Medusa | Starfighter | 4,700,000 | 1-30/60/80 | 10-3,000/6,000/8,000m | 3 | 5D | Requires 2 rounds to lock onto target, Spoof Difficulty 35 |
| Friend or Foe, Standard (IFF) | Starfighter | 1,000,000 | 1-40/80/120 | 10-4,000/8,000/12,000m | 1 | 2D+2 | Spoof Difficulty 42 |
| Friend or Foe, Long Range (LRIFF) | Starfighter | 3,000,000 | 1-40/80/240 | 10-4,000/8,000/24,000m | 1 | 3D+1 | Spoof Difficulty 42 |
| Friend or Foe, Enhanced Long Range (ELRIFF) | Starfighter | 3,850,000 | 1-30/60/280 | 10-3,000/6,000/28,000m | 1 | 3D+2 | Spoof Difficulty 42 |
| Friend or Foe, Tracker (IFF) | Starfighter | 4,000,000 | 1-40/80/290 | 10-4,000/8,000/29,000m | 3 | 3D+2 | Splits into 4 Separate ELRIFF Missiles, Roll 4 Attacks |
| Friend or Foe, Cerberus | Starfighter | 7,400,000 | 1-45/90/180 | 10-4,500/9,000/18,000m | 3 | 3D+2 | Spoof Difficulty 45 |
| Leech, Prototype (L) | Starfighter | 900,000 | 1-40/80/280 | 10-4,000/8,000/28,000m | 1 | Special | Requires 2 rounds to lock onto target, Spoof Difficulty 25, Reduces Target's Shields to 0D |
| Leech, Standard (L) | Starfighter | 1,000,000 | 1-40/80/280 | 10-4,000/8,000/28,000m | 1 | Special | Requires 2 rounds to lock onto target, Spoof Difficulty 21, Reduces Target's Shields to 0D |
| Leech, Enhanced (EL) | Starfighter | 1,500,000 | 1-40/80/280 | 10-4,000/8,000/28,000m | 1 | 2D+1 | Requires 2 rounds to lock onto target, Spoof Difficulty 18, Reduces Target's Shields to 0D |
| Anti-Radiation, Cluster Sub-Munition (AR-C) | Starfighter | 325,000 | 1-40/80/100 | 10-4,000/8,000/10,000m | 1 | 5D | Requires 2 rounds to lock onto target, Spoof Difficulty 38 |
| Anti-Radiation (AR) | Starfighter | 585,000 | 1-45/90/120 | 10-4,500/9,000/12,000m | 3 | 7D | Requires 2 rounds to lock onto target, Spoof Difficulty 38 |
| Anti-Radiation, Long Range (LRAR) | Starfighter | 1,300,000 | 1-90/180/200 | 10-9,000/18,000/20,000m | 3 | 9D | Requires 2 rounds to lock onto target, Spoof Difficulty 38 |
| Anti-Radiation, Enhanced Long Range (ELRAR) | Starfighter | 1,950,000 | 1-90/180/200 | 10-90/18,000/20,000m | 3 | 13D | Requires 2 rounds to lock onto target, Spoof Difficulty 38 |
| Anti-Radiation, Hades | Starfighter | 585,000 | 1-35/70/80 | 10-3,500/7,000/8,000m | 3 | 10D | Requires 2 rounds to lock onto target, Spoof Difficulty 38 |
| Swarmer | Starfighter | 4,350,000 | 1-25/50/240 | 10-2,500/5,000/24,000m | 3 | 2D+1 | Requires 2 rounds to lock onto target, Spoof Difficulty 38 |
| Swarmer, Proteus | Starfighter | 6,090,000 | 1-30/60/180 | 10-3,000/6,000/18,000m | 3 | 3D+2 | Requires 2 rounds to lock onto target, Spoof Difficulty 45 |
| Starburst | Starfighter | 1,500,000 | 1-25/50/240 | 10-2,500/5,000/24,000m | 1 | 2D | Roll 1D, the indicated number of warheads impact the target |
| Coneburst | Starfighter | 1,500,000 | 1-25/50/240 | 10-2,500/5,000/24,000m | 1 | 2D | Roll 2D, the indicated number of warheads impact the target |
| Snipe Missile | Starfighter | 100 | 1-10/20/200 | 10-1,000/2,000/20,000m | 1 | 5D+1 | Requires 2 rounds to lock onto target |
| Brute Missile MK I | Starfighter | 150 | 1-20/40/220 | 10-2,000/4,000/22,000m | 1 | 7D+1 | Requires 2 rounds to lock onto target |
| Brute Missile MK II | Starfighter | 200 | 1-20/40/240 | 10-2,000/4,000/24,000m | 1 | 9D | Requires 2 rounds to lock onto target |
| Python Missile | Starfighter | 225 | 1-20/40/280 | 10-2,000/4,000/28,000m | 1 | 11D | Requires 2 rounds to lock onto target |
| Banshee Missile | Starfighter | 205 | 1-20/40/160 | 10-2,000/4,000/16,000m | 1 | Special | Reduces Target's Shields to 0D |
| Disruptor Missile | Starfighter | 250 | 1-20/40/220 | 10-2,000/4,000/22,000m | 1 | Special | Completely Immobilizes Target for 2 Rounds |
| Maelstrom Proximity Missile | Capital | 210 | 1-5/10/180 | 2-10/20/360km | 1 | 3D | Requires 2 rounds to lock onto target |
| Porcupine Mine, MK I | Starfighter | 150,000 | N/A | N/A | 1 | 2D | Blast Radius to Space Range 1 |
| Porcupine Mine, MK II | Starfighter | 600,000 | N/A | N/A | 1 | 5D | Blast Radius to Space Range 1 |
| Porcupine Mine, MK III | Starfighter | 1,250,000 | N/A | N/A | 1 | 9D | Blast Radius to Space Range 1, Spoof Difficulty 35 |
| Mine, Charbydis | Starfighter | 2,300,000 | N/A | N/A | 3 | 6D | Spoof Difficulty 35 |
| Cluster Mine, Scylla | Starfighter | 3,700,000 | N/A | N/A | 3 | 9D | Spoof Difficulty 35 |
| Hi-Explosive Mine | Starfighter | 150 | N/A | N/A | 1 | 10D | Blast Radius to Space Range 1 |
| Proximity Mine | Starfighter | 200 | N/A | N/A | 1 | 8D | Blast Radius to Space Range 2 |
| Viral Mine | Starfighter | 350 | N/A | N/A | 1 | Special | Completely Immobilizes Target for 1-5 Rounds |
| Flash-Pak | Capital | 50,000,000 | 1-40/80/280 | 2-80/160/560km | 1 | 61D | Will only Target Capital Sized Ships or Larger |
Source:
- Wing Commander Role Playing Game Sourcebook (pages 275-276)
- thedemonapostle