Typical Imperial Stormtrooper
Typical Imperial Stormtrooper
Dexterity 1D*

Blaster 3D*
(Ranged attack against targets moving faster than 10 meters per round) DEX 3D, Blaster 5D
Brawling Parry 3D*,
Dodge 3D*
Knowledge 2D
Mechanical 2D
Perception 2D
Strength 2D* (4D to resist Physical 3D Energy damage)
Brawling 3D
Technical 2D
Character Points: 0 to 5
Move: 10
Equipment:
Stormtrooper Armour (+2D Physical, +1D Energy, -1D to DEX related skills - see below)
Blaster Pistol (4D)
Blaster Rifle (5D)(usually BlasTech E-11 or Stormtrooper One - see below)
Equipment Detail:
Stormtrooper Armor
Model: Standard Stormtrooper armor
Type: Military Armor
Scale: Character
Cost: Not available for sale
Availability: 3, X
Game Notes:
Armor Protection:+2D physical, +1D energy. -1D penalty to Dexterity and related skills
Comlink: Tongue-activated helmet comlink
Sealed Body Glove: Climate-controlled body glove and breath mask allows operation in uncomfortably cold or warm climates and toxic-air environments.
Multi-Frequency Targeting and Acquisition System (MFTAS): Adds +2D to Perception checks in low-visibility situations, +2D to ranged weapon skill uses against target moving more than 10 meters per round; polarized lenses prevent flash-blinding.
Utility Belt: High-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs. Protects head, torso, arms and legs.
BlasTech E-11 Military Issue Blaster Rifle
Model: BlasTech E-11 Military Issue Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,000 (power packs: 25)
Availability: 1, R
Range: 3-30/100/300
Damage: 5D
Game Notes: If the retractable stock and scope are used for one round of aiming, the character receives and additional +1D to blaster.
Source: Star Wars Sourcebook, Rules of Engagement: The Rebel Specforce Handbook (page 98-99), Star Wars 2nd Edition Revised & Expanded, Gundark’s Fantastic Technology (page 31), Han Solo and the Corporate Sector Sourcebook (page 117), Arms and Equipment Guide (page 16)
Typical Imperial Stormtrooper (Thrawn Trilogy)
Dexterity 2D*

Blaster 4D*
Brawling Parry 4D*,
Dodge 4D*
Grenade 4D*
(Ranged attack against targets moving faster than 10 meters per round) DEX 5D, Blaster 6D, Grenade 6D
(Listed skills reflect penalties for wearing armor)
Knowledge 2D+1
Survival 3D+1
Mechanical 2D+2
Repulsorlift Operation: 4D+2
Perception 2D+2
Search: 4D+1
Strength 3D* (5D to resist Physical damage, 4D to resist Energy damage)
Brawling 4D
Stamina 4D
Technical 2D+1
Demolitions 3D+1
Character Points: 0 to 5
Move: 10
Equipment:
Stormtrooper Armor (+2D Physical, +1D Energy, -1D to DEX related skills)(see below)
Blaster Pistol (4D)
Blaster Rifle (5D)(usually BlasTech E-11 or Stormtrooper One)(see below)
Equipment Detail:
Stormtrooper Armor
Model: Standard Stormtrooper armor
Type: Military Armor
Scale: Character
Cost: Not available for sale
Availability: 3, X
Game Notes:
Armor Protection:+2D physical, +1D energy. -1D penalty to Dexterity and related skills
Comlink: Tongue-activated helmet comlink
Sealed Body Glove: Climate-controlled body glove and breath mask allows operation in uncomfortably cold or warm climates and toxic-air environments.
Multi-Frequency Targeting and Acquisition System (MFTAS): Adds +2D to Perception checks in low-visibility situations, +2D to ranged weapon skill uses against target moving more than 10 meters per round; polarized lenses prevent flash-blinding.
Utility Belt: High-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs. Protects head, torso, arms and legs.
BlasTech E-11 Military Issue Blaster Rifle
Model: BlasTech E-11 Military Issue Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,000 (power packs: 25)
Availability: 1, R
Range: 3-30/100/300
Damage: 5D
Game Notes: If the retractable stock and scope are used for one round of aiming, the character receives and additional +1D to blaster.
Source: Star Wars Sourcebook, Rules of Engagement: The Rebel Specforce Handbook (page 98-99), The Thrawn Trilogy Sourcebook (pages 69-70)
Imperial Stormtrooper Squadleader
Dexterity 2D*
Blaster 3D*
Brawling Parry 3D*
Dodge 3D*
Grenade 3D+2*
(Ranged attack against targets moving faster than 10 meters per round) DEX 4D, Blaster 5D, Grenade 5D+2)
Knowledge 2D
Mechanical 2D
Perception 2D
Command 3D
Strength 2D* (4D to resist Physical, 3D Energy damage)
Brawling 3D
Technical 2D
Character Points: 0 to 5
Move: 10
Equipment:
Stormtrooper Armour (+2D Physical, +1D Energy, -1D to DEX related skills)(see below)
Blaster Pistol (4D)
Blaster Rifle (5D)(usually BlasTech E-11 or Stormtrooper One)(see below)
Equipment Detail:
Stormtrooper Armor
Model: Standard Stormtrooper armor
Type: Military Armor
Scale: Character
Cost: Not available for sale
Availability: 3, X
Game Notes:
Armor Protection:+2D physical, +1D energy. -1D penalty to Dexterity and related skills
Comlink: Tongue-activated helmet comlink
Sealed Body Glove: Climate-controlled body glove and breath mask allows operation in uncomfortably cold or warm climates and toxic-air environments.
Multi-Frequency Targeting and Acquisition System (MFTAS): Adds +2D to Perception checks in low-visibility situations, +2D to ranged weapon skill uses against target moving more than 10 meters per round; polarized lenses prevent flash-blinding.
Utility Belt: High-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs. Protects head, torso, arms and legs.
BlasTech E-11 Military Issue Blaster Rifle
Model: BlasTech E-11 Military Issue Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,000 (power packs: 25)
Availability: 1, R
Range: 3-30/100/300
Damage: 5D
Game Notes: If the retractable stock and scope are used for one round of aiming, the character receives and additional +1D to blaster.
Source: Star Wars Sourcebook, Rules of Engagement: The Rebel Specforce Handbook (page 98-99), Star Wars 2nd Edition Revised & Expanded, Gundark’s Fantastic Technology (page 31), Han Solo and the Corporate Sector Sourcebook (page 117), Arms and Equipment Guide (page 16), Death Star Technical Companion.
Imperial Veteran Stormtrooper
DEXTERITY 1D* (-1D penalty to DEX and DEX based skills due to armor)
Blaster 5D, brawling parry 3D, dodge 4D
(Ranged attack against targets moving faster than 10 meters per round) DEX 3D, Blaster 7D
KNOWLEDGE 3D
MECHANICAL 3D
PERCEPTION 3D
STRENGTH 3D (5D physical, 4D energy)
Brawling 5D
TECHNICAL 3D
Special abilities:
Enhanced perception: Veshiv's bodyguard detail has been specially trained to read the body language of potential opponents to determine if the opponent is about to attack, they receive a +1D bonus to Perception rolls for initiative. If the troopers believe a target to be hostile, they receive a +2 bonus for Perception roll to determine initiative.
Character Points: 10
Move: 10
Equipment: Standard for stromtroopers.
Source: Page 132 of Far Orbit Project:
Notes: (Equipment bonus/penalties already calculated in profile)
Stormtrooper Armor
Model: Standard Stormtrooper armor
Cost: Not available for sale
Availability: 3, X
Game Notes:
+2D physical, + ID energy. -ID penalty to all Dexterity attribute and skill checks; helmet contains tongue-activated
comlink; Multi-Frequency Targeting and Acquisition System (MFTAS), +2D to Perception checks in low-visibility situations,
+2D to ranged weapon skill uses against targets that move more than 10 meters per round; climate controlled body glove (allows operation in moderately warm or cold climates).
Web Article somewhere - this Galaxy long ago
from Voren Na'al:
Stormtroopers have been instrumental in a large number of Imperial operations and continue to serve the Empire with devotion and loyalty. While the best of these Elite warriors are chosen to serve as Royal Guards others are chosen to serve as Veteran Stormtroopers. Veteran Stormtroopers are amongst the best the Stormtrooper corps has to offer and have served for a number of years. To distinguish between the two types of trooper, a red stripe edged in gold is added to the Veteran's right bicep armour plate on formal occasions. The stripe is approximately 20mm wide and it encircles the armour plate. Once selected, the trooper undergoes additional training in a number of fields to increase his flexibility and potency.
Veteran Stormtroopers have spent many years in their armour and wear it like an additional layer of skin, making them surprisingly agile. This ability combined with their marksmanship and coolness makes them deadly opponents in a firefight.
Veteran squads are made up of nine men and a sergeant. One member of the squad also carriers Light Repeater, whilst another carriers explosives when required. Veterans are usually assigned as bodyguards for VIPs or to critical Imperial installations. Veteran squads also undertake special or critical missions for the Empire.
TYPICAL STATS:
Dexterity 2D+1
Blaster 5D+2; Brawling Parry 5D; Dodge 5D; Grenade 5D.
(Ranged attack against targets moving faster than 10 meters per round) DEX 4D+1, Blaster 7D+2, Grenade 7D
Knowledge 2D
Survival 3D+2.
Mechanical 2D
Perception 2D+2
Hide 3D+2; Search 3D+2; Sneak 3D+2.
Strength 2D+2 (4D+2 physical, 3D+2 energy)
Brawling 4D+2
Technical 2D Demolitions 4D+2; First Aid 3D.
Equipment: Stormtrooper Armour (+2D Physical, +1D Energy); Blaster Pistol (4D); Blaster Rifle (5D); 3 Fragmentation Grenades (5D).
Notes:
- Veteran Stormtroopers have spent many years in their armour and don't suffer from the armour's DEX penalties.
- Veteran Stormtroopers are cool under fire and Suppression Fire shots against them have a difficulty value of very difficult rather than difficult. (See Suppression Fire Rules for clarification).