Typical Cold Assault Stormtrooper (Snowtrooper): Difference between revisions
imported>Vader Created page with " Dexterity: 2D right|thumb Blaster 5D, blaster artillery 4D, brawling parry 4D, dodge 3D Knowledge: 2D..." |
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Dexterity: 1D* [[File:Snowtrooper.jpg|right|thumb]] | |||
Dexterity: | Blaster 4D, blaster artillery 3D, brawling parry 3D, dodge 2D | ||
Blaster | |||
Knowledge: 2D | Knowledge: 2D | ||
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Search 3D+1 | Search 3D+1 | ||
Strength: 3D | Strength: 3D (4D against physical and energy damage) | ||
Brawling 4D | Brawling 4D | ||
Technical': 2D | Technical': 2D | ||
Equipment: ST-I (5D damage, adds +1D to blaster skill), ST-II (6D damage), ST-III (6D damage, +1D to blaster), blaster pistol (4D damage), concussion grenades (5D/4D/3D/2D), utility belt, terrain grip boots, snowboot slippers (+2D to running over snowdrifts), survival kit, snowtrooper armor (see below), | *Armor penalties already calculated in the profile | ||
Equipment: ST-I (5D damage, adds +1D to blaster skill), ST-II (6D damage), ST-III (6D damage, +1D to blaster), blaster pistol (4D damage), concussion grenades (5D/4D/3D/2D), utility belt, terrain grip boots, snowboot slippers (+2D to running over snowdrifts), survival kit, snowtrooper armor (see below) and, for some units, an E-web heavy repeating blaster (8D) | |||
Snowtrooper Armor | |||
Model: Standard Cold Assault Trooper Armor | |||
Type: Cold-terrain military armor | |||
Scale: Character | |||
Cost: Not available for sale | |||
Availability: 3, X | |||
Game Notes: | |||
Armor Protection: +1D physical and energy, -1D Dexterity and related skills. | |||
Comlink: Tongue-activated helmet comlink. | |||
Sealed Body Glove: Climate controlled body glove and breath mask allows operation in extremely cold climates and toxic-air environments. | |||
MFTAS: Multi-Frequency Targeting Acquisition System; adds +2D to Perception checks in low-visibility situations, +2D to ranged weapon skill uses against targets moving more than 10 meters per round; polarized lenses prevent flashblinding. | |||
Utility Belt: High-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs, plus a thermal tent and attachment points for snowboot slippers. | |||
Source: Rules of Engagement – The Rebel SpecForce Handbook (page 99), Galaxy Guide 3: The Empire Strikes Back (pages 35-37), Imperial Sourcebook (pages 46-47) | |||
Source: Rules of Engagement – The Rebel SpecForce Handbook (page 99), Galaxy Guide 3: The Empire Strikes Back (pages 35-37), Imperial Sourcebook (pages 46-47) | |||
Revision as of 00:27, 11 February 2011
Dexterity: 1D*

Blaster 4D, blaster artillery 3D, brawling parry 3D, dodge 2D
Knowledge: 2D Survival: arctic 4D
Mechanical: 2D
Perception: 2D Search 3D+1
Strength: 3D (4D against physical and energy damage) Brawling 4D
Technical': 2D
- Armor penalties already calculated in the profile
Equipment: ST-I (5D damage, adds +1D to blaster skill), ST-II (6D damage), ST-III (6D damage, +1D to blaster), blaster pistol (4D damage), concussion grenades (5D/4D/3D/2D), utility belt, terrain grip boots, snowboot slippers (+2D to running over snowdrifts), survival kit, snowtrooper armor (see below) and, for some units, an E-web heavy repeating blaster (8D)
Snowtrooper Armor
Model: Standard Cold Assault Trooper Armor
Type: Cold-terrain military armor
Scale: Character
Cost: Not available for sale
Availability: 3, X
Game Notes:
Armor Protection: +1D physical and energy, -1D Dexterity and related skills.
Comlink: Tongue-activated helmet comlink.
Sealed Body Glove: Climate controlled body glove and breath mask allows operation in extremely cold climates and toxic-air environments.
MFTAS: Multi-Frequency Targeting Acquisition System; adds +2D to Perception checks in low-visibility situations, +2D to ranged weapon skill uses against targets moving more than 10 meters per round; polarized lenses prevent flashblinding.
Utility Belt: High-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs, plus a thermal tent and attachment points for snowboot slippers.
Source: Rules of Engagement – The Rebel SpecForce Handbook (page 99), Galaxy Guide 3: The Empire Strikes Back (pages 35-37), Imperial Sourcebook (pages 46-47)