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Andromeda: Righteous Fist of Heaven Class: Difference between revisions

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[[File:Andromeda Righteous Fist of Heaven Class.jpg|thumb|500px|right]]
[[File:Andromeda Righteous Fist of Heaven Class.jpg|thumb|500px|right]]


'''Name''': Righteous Fist of Heaven Class<br />'''Craft''': Systems Commonwealth Righteous Fist of Heaven Class Deep Standoff Attack Ship<br />'''Type''': Anti-Starship Platform<br />'''Scale''': capital<br />'''Length''': 651 x 488 x 163 meters<br />'''Mass''': 23,045,599kg<br />'''Skill''': capital ship pilot<br />'''Crew''': 356; skeleton: 36/+10 (Ship can be operated with only the autopilot at a +10 difficulty)<br />'''Auto Pilot''': Astrogation: 4D; Capital Ship Gunnery: 4D; Capital Ship Piloting: 4D; Communications: 4D; Sensors: 4D; Starship Gunnery: 4D; Command: 3D<br />'''Passengers''': 1,033 & 400 Troops<br />'''Cargo Capacity''': 5,000,000 cubic meters worth<br />'''Consumables''': 2 years<br />'''Slipstream Drive''': x0.04<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 5<br />'''Atmosphere''': 295; 850 km/h <br />'''Hull''': 6D+2<br />'''Battle Blades''': 3D+2<br />'''Sensors'''
'''Name''': Righteous Fist of Heaven Class<br />'''Craft''': Systems Commonwealth Righteous Fist of Heaven Class Deep Standoff Attack Ship<br />'''Type''': Anti-Starship Platform<br />'''Scale''': capital<br />'''Length''': 651 x 488 x 163 meters<br />'''Mass''': 23,045,599kg<br />'''Skill''': capital ship pilot<br />'''Crew''': 356; skeleton: 36/+10 (Ship can be operated with only the autopilot at a +10 difficulty)<br />'''Auto Pilot''': Astrogation: 4D; Capital Ship Gunnery: 4D; Capital Ship Piloting: 4D; Communications: 4D; Sensors: 4D; Starship Gunnery: 4D; Command: 3D<br />'''Passengers''': 1,033 & 400 Troops<br />'''Cargo Capacity''': 5,000,000 cubic meters worth<br />'''Consumables''': 2 years<br />'''Slipstream Drive''': x0.04<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 5<br />'''Atmosphere''': 295; 850 km/h<br />'''Hull''': 6D+2<br />'''Battle Blades''': 3D+2<br />'''Sensors'''
*Passive: 30 / 3D+1
*Passive: 30 / 3D+1
*Scan: 70 / 4D
*Scan: 70 / 4D
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:*'''[[Andromeda: Starship Missiles|Defensive Kinetic Kill Missiles]]'''
:*'''[[Andromeda: Starship Missiles|Defensive Kinetic Kill Missiles]]'''


:: Scale: capital<br />Fire Control: 4D<br />Space Range: 1-13/26/53<br />Atmosphere Range: 2-26/53/105km<br />Damage: 3D+1
:: Scale: starfighter<br />Fire Control: 5D+2<br />Space Range: 1-13/26/53<br />Atmosphere Range: 2-26/53/105km<br />Damage: 4D+2


:*'''[[Andromeda: Starship Missiles|Offensive Kinetic Kill Missiles]]'''
:*'''[[Andromeda: Starship Missiles|Offensive Kinetic Kill Missiles]]'''


:: Scale: capital<br />Fire Control: 4D<br />Space Range: 1-18/36/71<br />Atmosphere Range: 2-36/71/143km<br />Damage: 10D
:: Scale: capital<br />Fire Control: 2D<br />Space Range: 1-18/36/71<br />Atmosphere Range: 2-36/71/143km<br />Damage: 13D+1


:*'''[[Andromeda: Starship Missiles|Smart Anti-Ship Missiles]]'''
:*'''[[Andromeda: Starship Missiles|Smart Anti-Ship Missiles]]'''


:: Scale: capital<br />Fire Control: 3D<br />Space Range: 1-17/34/68<br />Atmosphere Range: 2-34/68/135km<br />Damage: 6D
:: Scale: capital<br />Fire Control: 3D+2<br />Space Range: 1-17/34/68<br />Atmosphere Range: 2-34/68/135km<br />Damage: 9D


:*'''[[Andromeda: Starship Missiles|Extended Range Smart Anti-Ship Missiles]]'''
:*'''[[Andromeda: Starship Missiles|Extended Range Smart Anti-Ship Missiles]]'''


:: Scale: capital<br />Fire Control: 3D<br />Space Range: 1-17/34/68<br />Atmosphere Range: 2-34/68/135km<br />Damage: 6D
:: Scale: capital<br />Fire Control: 3D+2<br />Space Range: 1-17/34/68<br />Atmosphere Range: 2-34/68/135km<br />Damage: 9D


:*'''[[Andromeda: Starship Missiles|Multiple Warhead Missiles]]'''
:*'''[[Andromeda: Starship Missiles|Multiple Warhead Missiles]]'''


:: Scale: capital<br />Fire Control: 3D / 5D<br />Space Range: 1-17/34/68<br />Atmosphere Range: 2-34/68/135km<br />Damage: 6D / 8D; [[Andromeda: Starship Missiles|See Weapon Description]]
:: Scale: capital<br />Fire Control: 3D+2 / 5D+2<br />Space Range: 1-17/34/68<br />Atmosphere Range: 2-34/68/135km<br />Damage: 9D / 11D; [[Andromeda: Starship Missiles|See Weapon Description]]


:*'''[[Andromeda: Starship Missiles|Nova Bombs]]'''
:*'''[[Andromeda: Starship Missiles|Nova Bombs]]'''


:: Scale: death star<br />Fire Control: 4D<br />Space Range: 1-17/34/68<br />Atmosphere Range: 2-34/68/135km<br />Damage: [[Andromeda: Starship Missiles|See Weapon Description]]
:: Scale: death star<br />Fire Control: 3D+2<br />Space Range: 1-17/34/68<br />Atmosphere Range: 2-34/68/135km<br />Damage: [[Andromeda: Starship Missiles|See Weapon Description]]
*'''3 Radiating Countermeasure Generators'''
*'''3 Radiating Countermeasure Generators'''
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-34/68/135<br />Atmosphere Range: 1-68/135/270km<br />Effects: Enemy Sensors & Fire Control -2D
: Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-34/68/135<br />Atmosphere Range: 1-68/135/270km<br />Effects: Enemy Sensors & Fire Control -2D

Revision as of 21:33, 22 September 2018

Name: Righteous Fist of Heaven Class
Craft: Systems Commonwealth Righteous Fist of Heaven Class Deep Standoff Attack Ship
Type: Anti-Starship Platform
Scale: capital
Length: 651 x 488 x 163 meters
Mass: 23,045,599kg
Skill: capital ship pilot
Crew: 356; skeleton: 36/+10 (Ship can be operated with only the autopilot at a +10 difficulty)
Auto Pilot: Astrogation: 4D; Capital Ship Gunnery: 4D; Capital Ship Piloting: 4D; Communications: 4D; Sensors: 4D; Starship Gunnery: 4D; Command: 3D
Passengers: 1,033 & 400 Troops
Cargo Capacity: 5,000,000 cubic meters worth
Consumables: 2 years
Slipstream Drive: x0.04
Nav Computer: yes
Maneuverability: 2D+2
Space: 5
Atmosphere: 295; 850 km/h
Hull: 6D+2
Battle Blades: 3D+2
Sensors

  • Passive: 30 / 3D+1
  • Scan: 70 / 4D
  • Search: 100 / 4D+2
  • Focus: 4 / 5D+1

Stealth Technology: Increase Difficulty to detect ship by 1D for every 10 space units.
Weapons

Fire Arc: turrets
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-15/30/60
Atmosphere Range: 2-30/60/120km
Rate of fire: 2
Damage: 4D
Fire Arc: turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-15/30/60
Atmosphere Range: 2-30/60/120km
Rate of fire: 2
Damage: 3D+1
Fire Arc: forward, but are self guided
Crew: 1
Skill: capital ship gunnery
Rate of fire: 8
Scale: starfighter
Fire Control: 5D+2
Space Range: 1-13/26/53
Atmosphere Range: 2-26/53/105km
Damage: 4D+2
Scale: capital
Fire Control: 2D
Space Range: 1-18/36/71
Atmosphere Range: 2-36/71/143km
Damage: 13D+1
Scale: capital
Fire Control: 3D+2
Space Range: 1-17/34/68
Atmosphere Range: 2-34/68/135km
Damage: 9D
Scale: capital
Fire Control: 3D+2
Space Range: 1-17/34/68
Atmosphere Range: 2-34/68/135km
Damage: 9D
Scale: capital
Fire Control: 3D+2 / 5D+2
Space Range: 1-17/34/68
Atmosphere Range: 2-34/68/135km
Damage: 9D / 11D; See Weapon Description
Scale: death star
Fire Control: 3D+2
Space Range: 1-17/34/68
Atmosphere Range: 2-34/68/135km
Damage: See Weapon Description
  • 3 Radiating Countermeasure Generators
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-34/68/135
Atmosphere Range: 1-68/135/270km
Effects: Enemy Sensors & Fire Control -2D

Compliment

  • ES-14 Janus light sensor/attack drones: 8

Description: The Righteous Fist of Heaven Class Deep Stand-off Attack Ship I is the workhorse of the High Guard combat fleet. Optimized for extreme-range destruction of hostile starships and planetary pacification missions, the Deep Stand-off Attack Ship is long on offensive capabilities and short on defensive systems. Sensor systems on the Deep Stand-off Attack Ship are dedicated almost entirely to battle management support, though they can be used in a pinch as additional extended range surveillance platforms. The Deep Stand-off Attack Ship is also equipped with Low Observability technology, making them more difficult for hostile forces to target and destroy. Deep Stand-off Attack Ship's rarely operate independently and rely on battlegroup assets for their self-defense and logistics support. When detached from their primary Heavy Cruiser Battle Group, Deep Stand-off Attack Ship's run in packs of two.

This class was to be phased out by the newer more advanced Siege Perilous Class Deep Stand-off Attack Ship II developed shortly before the Nietzschean Insurrection.

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