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Andromeda: Righteous Fist of Heaven Class

From Episode D6: Star Wars D6 Wiki

Name: Righteous Fist of Heaven Class
Craft: Systems Commonwealth Righteous Fist of Heaven Class Deep Standoff Attack Ship
Type: Anti-Starship Platform
Scale: capital
Length: 651 x 488 x 163 meters
Mass: 23,045,599kg
Skill: capital ship pilot
Crew: 356; skeleton: 36/+10 (Ship can be operated with only the autopilot at a +10 difficulty)
Auto Pilot: Astrogation: 4D; Capital Ship Gunnery: 4D; Capital Ship Piloting: 4D; Communications: 4D; Sensors: 4D; Starship Gunnery: 4D; Command: 3D
Passengers: 1,033 & 400 Troops
Cargo Capacity: 50,000 metric tons
Consumables: 2 years
Slipstream Drive: x0.04
Nav Computer: yes
Maneuverability: 2D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 6D
Battle Blades: 3D+2
Sensors

  • Passive: 50 / 1D+1
  • Scan: 100 / 2D+1
  • Search: 150 / 3D+2
  • Focus: 5 / 5D

Stealth Technology: Difficulty +1D to detect ship
Weapons

  • 4 Type VII Antiproton Cannons
Fire Arc: turrets
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+2
Space Range: 1-12/30/60
Atmosphere Range: 2-24/60/120km
Damage: 4D+2
  • 8 Type VII Point Defense Lasers
Fire Arc: turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D+2
Space Range: 1-6/15/30
Atmosphere Range: 10-600/1,500/3,000m
Damage: 4D
  • 60 Electromagnetic Launch System Tubes
Fire Arc: forward, but are self guided
Crew: 1
Skill: capital ship gunnery
  • Defensive Kinetic Kill Missiles
Scale: capital
Fire Control: 4D+2
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100km
Damage: 3D
  • Offensive Kinetic Kill Missiles
Scale: capital
Fire Control: 3D+2
Space Range: 1-15/38/75
Atmosphere Range: 2-30/76/150km
Damage: 9D
  • Smart Anti-Ship Missiles
Scale: capital
Fire Control: 5D+2
Space Range: 1-14/35/70
Atmosphere Range: 2-28/70/140km
Damage: 8D
  • Extended Range Smart Anti-Ship Missiles
Scale: capital
Fire Control: 5D+2
Space Range: 1-40/100/200
Atmosphere Range: 2-80/200/400km
Damage: 7D
  • Multiple Warhead Missiles
Scale: capital
Fire Control: 5D+2
Space Range: 1-14/35/70
Atmosphere Range: 2-28/70/140km
Damage: 8D; See Weapon Description
  • Nova Bombs
Scale: death star
Fire Control: 5D+2
Space Range: 1-40/100/200
Atmosphere Range: 2-80/200/400km
Damage: See Weapon Description
  • 3 Radiating Countermeasure Generators
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-20/50/100
Atmosphere Range: 10-2,000/5,000/10,000m
Effects: Enemy Sensors & Fire Control -2D

Compliment

  • ES-14 Janus light sensor/attack drones: 8

Description: The Righteous Fist of Heaven Class Deep Stand-off Attack Ship I is the workhorse of the High Guard combat fleet. Optimized for extreme-range destruction of hostile starships and planetary pacification missions, the Deep Stand-off Attack Ship is long on offensive capabilities and short on defensive systems. Sensor systems on the Deep Stand-off Attack Ship are dedicated almost entirely to battle management support, though they can be used in a pinch as additional extended range surveillance platforms. The Deep Stand-off Attack Ship is also equipped with Low Observability technology, making them more difficult for hostile forces to target and destroy. Deep Stand-off Attack Ship's rarely operate independently and rely on battlegroup assets for their self-defense and logistics support. When detached from their primary Heavy Cruiser Battle Group, Deep Stand-off Attack Ship's run in packs of two.

This class was to be phased out by the newer more advanced Siege Perilous Class Deep Stand-off Attack Ship II developed shortly before the Nietzschean Insurrection.

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