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Andromeda: RA-26 Shrike Slipfighter: Difference between revisions

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'''Name''': RA-26 Shrike Slipfighter<br />'''Craft''': Systems Commonwealth RA-26 Shrike Long Ranged Anti-Starship Strike Fighter<br />'''Type''': Strike Fighter<br />'''Scale''': starfighter<br />'''Length''': 20 x 9 x 7 meters<br />'''Skill''': starfighter pilot<br />'''Crew''': 1; Gunners: 1; The Shrike can be remotely operated<br />'''Passengers''': 0<br />'''Cargo Capacity''': 2 cubic meters worth<br />'''Consumables''': 3 days<br />'''Slipstream Drive''': x0.04<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300 km/h<br />'''Hull''': 3D+2<br />'''Sensors'''
'''Name''': RA-26 Shrike Slipfighter<br />'''Craft''': Systems Commonwealth RA-26 Shrike Long Ranged Anti-Starship Strike Fighter<br />'''Type''': Strike Fighter<br />'''Scale''': starfighter<br />'''Length''': 20 x 9 x 7 meters<br />'''Skill''': starfighter pilot<br />'''Crew''': 1; Gunners: 1; The Shrike can be remotely operated<br />'''Passengers''': 0<br />'''Cargo Capacity''': 2 cubic meters worth<br />'''Consumables''': 3 days<br />'''Slipstream Drive''': x0.04<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D+1<br />'''Space''': 12<br />'''Atmosphere''': 450; 1,300 km/h<br />'''Hull''': 3D+2<br />'''Sensors'''
*Passive: 30 / 1D+1
*Passive: 30 / 1D+1
*Scan: 70 / 2D
*Scan: 70 / 2D
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: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-15/30/60<br />Atmosphere Range: 2-30/60/120km<br />Rate of fire: 2<br />Damage: 4D
: Fire Arc: forward<br />Crew: 1<br />Scale: capital<br />Skill: starship gunnery<br />Fire Control: 3D<br />Space Range: 1-15/30/60<br />Atmosphere Range: 2-30/60/120km<br />Rate of fire: 2<br />Damage: 4D
*'''[[Andromeda: Electromagnetic Launch System|3 Electromagnetic Launch System Tubes]]'''
*'''[[Andromeda: Electromagnetic Launch System|3 Electromagnetic Launch System Tubes]]'''
: Fire Arc: forward, but are self guided<br />Crew: 1<br />Skill: starship gunnery<br />Rate of fire: 6<br />Ammo: 6 missiles per tube, Specific missile quanitity varies
: Fire Arc: forward, but are self guided<br />Crew: 1<br />Skill: starship gunnery<br />Rate of fire: 6<br />Ammo: 6 missiles per tube, Specific missile quantity varies
:*'''[[Andromeda: Starship Missiles|Defensive Kinetic Kill Missiles]]'''
:*'''[[Andromeda: Starship Missiles|Defensive Kinetic Kill Missiles]]'''



Revision as of 23:31, 6 September 2018

Name: RA-26 Shrike Slipfighter
Craft: Systems Commonwealth RA-26 Shrike Long Ranged Anti-Starship Strike Fighter
Type: Strike Fighter
Scale: starfighter
Length: 20 x 9 x 7 meters
Skill: starfighter pilot
Crew: 1; Gunners: 1; The Shrike can be remotely operated
Passengers: 0
Cargo Capacity: 2 cubic meters worth
Consumables: 3 days
Slipstream Drive: x0.04
Nav Computer: yes
Maneuverability: 3D+1
Space: 12
Atmosphere: 450; 1,300 km/h
Hull: 3D+2
Sensors

  • Passive: 30 / 1D+1
  • Scan: 70 / 2D
  • Search: 100 / 2D+2
  • Focus: 4 / 3D+1

Weapons

Fire Arc: forward
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-15/30/60
Atmosphere Range: 2-30/60/120km
Rate of fire: 2
Damage: 4D
Fire Arc: forward, but are self guided
Crew: 1
Skill: starship gunnery
Rate of fire: 6
Ammo: 6 missiles per tube, Specific missile quantity varies
Scale: capital
Fire Control: 4D
Space Range: 1-30/60/120
Atmosphere Range: 2-60/120/240km
Damage: 3D+1
Scale: capital
Fire Control: 4D
Space Range: 1-225/450/900
Atmosphere Range: 2-450/900/1,800km
Damage: 10D
Scale: capital
Fire Control: 3D
Space Range: 1-1,875/3,750/7,500
Atmosphere Range: 2-3,750/7,500/15,000km
Damage: 6D

Description: The RA-26 Shrike Slipfighter is a high-speed attack craft that is used to support medium to long range anti-starship strike operations in deep space and prolonged combat situations.

Although not as maneuverable as a tactical fighter, the true advantage of the Shrike is its ability to put steel on target while avoiding retribution from hostile assets. As part of a battle group, the Shrike also provides the Group Operational Commander with the flexibility to hit the enemy from a number of angles at a tempo of his/her own choosing.

The Shrike is equipped with a single Antiproton Cannon and 3 Electromagnetic Launch System tubes which can fire OM-5 offensive and Defensive kinetic kill missiles and PM-6 Star Arrow smart missiles. Like the RF-42 Centaur Tactical Fighter, it can be controlled either remotely from a Flight Operations Center, though the Shrike requires both a pilot and a weapons officer in either mode.

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