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Andromeda: RA-26 Shrike Slipfighter

From Episode D6: Star Wars D6 Wiki

Name: RA-26 Shrike Slipfighter
Craft: Systems Commonwealth RA-26 Shrike Long Ranged Anti-Starship Strike Fighter
Type: Strike Fighter
Scale: starfighter
Length: 20 x 9 x 7 meters
Skill: starfighter pilot
Crew: 1; Gunners: 1; The Shrike can be remotely operated
Passengers: 0
Cargo Capacity: 200kg
Consumables: 1 week
Slipstream Drive: x0.04
Nav Computer: yes
Maneuverability: 3D
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 4D+2
Sensors

  • Passive: 30 / 0D+2
  • Scan: 60 / 1D+1
  • Search: 90 / 2D+1
  • Focus: 3 / 3D

Weapons

Fire Arc: forward
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 2D+1
Space Range: 1-12/30/60
Atmosphere Range: 2-24/60/120km
Damage: 2D+2
Fire Arc: forward, but are self guided
Crew: 1
Skill: starship gunnery
Ammo: 6 missiles per tube, Specific missile quantity varies
Scale: starfighter
Fire Control: 3D+1
Space Range: 1-5/13/25
Atmosphere Range: 10-500/1,300/2,500m
Damage: 3D
Scale: starfighter
Fire Control: 2D+1
Space Range: 1-8/20/40
Atmosphere Range: 10-800/2,000/4,000m
Damage: 9D
Scale: starfighter
Fire Control: 4D+1
Space Range: 1-7/18/35
Atmosphere Range: 10-700/1,800/3,500
Damage: 8D

Description: The RA-26 Shrike Slipfighter is a high-speed attack craft that is used to support medium to long range anti-starship strike operations in deep space and prolonged combat situations.

Although not as maneuverable as a tactical fighter, the true advantage of the Shrike is its ability to put steel on target while avoiding retribution from hostile assets. As part of a battle group, the Shrike also provides the Group Operational Commander with the flexibility to hit the enemy from a number of angles at a tempo of his/her own choosing.

The Shrike is equipped with a single Antiproton Cannon and 3 Electromagnetic Launch System tubes which can fire OM-5 offensive and Defensive kinetic kill missiles and PM-6 Star Arrow smart missiles. Like the RF-42 Centaur Tactical Fighter, it can be controlled either remotely from a Flight Operations Center, though the Shrike requires both a pilot and a weapons officer in either mode.

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