Andromeda: Righteous Fist of Heaven Class: Difference between revisions
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[[File:Andromeda Righteous Fist of Heaven Class.jpg|thumb|500px|right]] | [[File:Andromeda Righteous Fist of Heaven Class.jpg|thumb|500px|right]] | ||
'''Name''': Righteous Fist of Heaven Class<br />'''Craft''': Systems Commonwealth Righteous Fist of Heaven Class Deep Standoff Attack Ship<br />'''Type''': Anti-Starship Platform<br />'''Scale''': capital<br />'''Length''': 651 x 488 x 163 meters<br />'''Mass''': 23,045,599kg<br />'''Skill''': capital ship pilot<br />'''Crew''': 356; skeleton: 36/+10<br />'''Passengers''': 1,300<br />'''Cargo Capacity''': 65,000 metric tons<br />'''Consumables''': 2 years<br />'''Slipstream Drive''': x0.04<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 km/h<br />'''Hull''': 6D+2<br />'''Battle Blades''': 3D+2<br />'''Sensors''' | '''Name''': Righteous Fist of Heaven Class<br />'''Craft''': Systems Commonwealth Righteous Fist of Heaven Class Deep Standoff Attack Ship<br />'''Type''': Anti-Starship Platform<br />'''Scale''': capital<br />'''Length''': 651 x 488 x 163 meters<br />'''Mass''': 23,045,599kg<br />'''Skill''': capital ship pilot<br />'''Crew''': 356; skeleton: 36/+10 (Ship can be operated with only the autopilot at a +10 difficulty)<br />'''Auto Pilot''': Astrogation: 4D; Capital Ship Gunnery: 4D; Capital Ship Piloting: 4D; Communications: 4D; Sensors: 4D; Starship Gunnery: 4D; Command: 3D<br />'''Passengers''': 1,300<br />'''Cargo Capacity''': 65,000 metric tons<br />'''Consumables''': 2 years<br />'''Slipstream Drive''': x0.04<br />'''Nav Computer''': yes<br />'''Maneuverability''': 2D+2<br />'''Space''': 8<br />'''Atmosphere''': 365; 1,050 km/h<br />'''Hull''': 6D+2<br />'''Battle Blades''': 3D+2<br />'''Sensors''' | ||
*Passive: 30 / 3D+1 | *Passive: 30 / 3D+1 | ||
*Scan: 70 / 4D | *Scan: 70 / 4D | ||
Revision as of 02:15, 5 September 2018

Name: Righteous Fist of Heaven Class
Craft: Systems Commonwealth Righteous Fist of Heaven Class Deep Standoff Attack Ship
Type: Anti-Starship Platform
Scale: capital
Length: 651 x 488 x 163 meters
Mass: 23,045,599kg
Skill: capital ship pilot
Crew: 356; skeleton: 36/+10 (Ship can be operated with only the autopilot at a +10 difficulty)
Auto Pilot: Astrogation: 4D; Capital Ship Gunnery: 4D; Capital Ship Piloting: 4D; Communications: 4D; Sensors: 4D; Starship Gunnery: 4D; Command: 3D
Passengers: 1,300
Cargo Capacity: 65,000 metric tons
Consumables: 2 years
Slipstream Drive: x0.04
Nav Computer: yes
Maneuverability: 2D+2
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 6D+2
Battle Blades: 3D+2
Sensors
- Passive: 30 / 3D+1
- Scan: 70 / 4D
- Search: 100 / 4D+2
- Focus: 4 / 5D+1
Stealth Technology: Increase Difficulty to detect ship by 1D for every 10 space units.
Weapons
- Fire Arc: turrets
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-15/30/60
Atmosphere Range: 2-30/60/120km
Rate of fire: 2
Damage: 4D
- Fire Arc: turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-15/30/60
Atmosphere Range: 2-30/60/120km
Rate of fire: 2
Damage: 7D
- Fire Arc: forward, but are self guided
Crew: 1
Skill: capital ship gunnery
Rate of fire: 8
- Scale: capital
Fire Control: 4D
Space Range: 1-30/60/120
Atmosphere Range: 2-60/120/240km
Damage: 3D+1
- Scale: capital
- Scale: capital
Fire Control: 4D
Space Range: 1-225/450/900
Atmosphere Range: 2-450/900/1,800km
Damage: 10D
- Scale: capital
- Scale: capital
Fire Control: 3D
Space Range: 1-1,875/3,750/7,500
Atmosphere Range: 2-3,750/7,500/15,000km
Damage: 6D
- Scale: capital
- Scale: capital
Fire Control: 3D
Space Range: 1-5,625/11,250/22,500
Atmosphere Range: 2-11,250/22,500/45,000km
Damage: 6D
- Scale: capital
- Scale: capital
Fire Control: 3D / 5D
Space Range: 1-1,875/3,750/7,500
Atmosphere Range: 2-3,750/7,500/15,000km
Damage: 6D / 8D; See Weapon Description
- Scale: capital
- Scale: death star
Fire Control: 4D
Space Range: 1-5,625/11,250/22,500
Atmosphere Range: 2-11,250/22,500/45,000km
Damage: See Weapon Description
- Scale: death star
- 3 Radiating Countermeasure Generators
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-34/68/135
Atmosphere Range: 1-68/135/270km
Effects: Enemy Sensors & Fire Control -2D
Compliment
- ES-14 Janus light sensor/attack drones: 8
Description: The Righteous Fist of Heaven Class Deep Stand-off Attack Ship I is the workhorse of the High Guard combat fleet. Optimized for extreme-range destruction of hostile starships and planetary pacification missions, the Deep Stand-off Attack Ship is long on offensive capabilities and short on defensive systems. Sensor systems on the Deep Stand-off Attack Ship are dedicated almost entirely to battle management support, though they can be used in a pinch as additional extended range surveillance platforms. The Deep Stand-off Attack Ship is also equipped with Low Observability technology, making them more difficult for hostile forces to target and destroy. Deep Stand-off Attack Ship's rarely operate independently and rely on battlegroup assets for their self-defense and logistics support. When detached from their primary Heavy Cruiser Battle Group, Deep Stand-off Attack Ship's run in packs of two.
This class was to be phased out by the newer more advanced Siege Perilous Class Deep Stand-off Attack Ship II developed shortly before the Nietzschean Insurrection.
Source:
- The Andromeda Wiki: Righteous Fist of Heaven Class
- thedemonapostle