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Babylon 5 The Weapons Systems Master Table: Difference between revisions

From Episode D6: Star Wars D6 Wiki
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{| border="3" cellpadding="0" cellspacing="0" width="1000"
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Ballistic Weaponry|Ballistic Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl63" height="20" style="height: 15pt; width: 88pt; text-align: center;" width="117"|<u>'''Name'''</u>
| class="xl64" colspan="7" height="20" style="height: 15pt; width: 545pt; text-align: center;" width="725"|<u>'''[[Babylon 5 Ballistic Weaponry|Ballistic Weaponry]]'''</u>
| class="xl63" style="width: 100px; text-align: center;"|<u>'''Scale'''</u>
| class="xl63" style="width: 100px; text-align: center;"|<u>'''Cost'''</u>
| class="xl63" style="width: 100px; text-align: center;"|<u>'''Space Range'''</u>
| class="xl63" style="width: 125px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl63" style="width: 100px; text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl63" style="width: 100px; text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Light Ballistic Gun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl63" style="text-align: center; width: 100px;"|Walker
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center; width: 100px;"|8,000
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl63" style="text-align: center; width: 100px;"|1-5/12/25
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl63" style="text-align: center; width: 125px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl63" style="text-align: center; width: 100px;"|3
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl63" style="text-align: center; width: 100px;"|3D+1
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Ballistic Gun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Light Ballistic Gun
| class="xl63" style="text-align: center; width: 100px;"|Starfighter
| class="xl64" style="text-align: center;"|Walker
| class="xl64" style="text-align: center; width: 100px;"|12,000
| class="xl64" style="text-align: center;"|8,000
| class="xl63" style="text-align: center; width: 100px;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl63" style="text-align: center; width: 125px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl63" style="text-align: center; width: 100px;"|3
| class="xl65" style="text-align: center;"|3
| class="xl63" style="text-align: center; width: 100px;"|3D+1
| class="xl64" style="text-align: center;"|4D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Ballistic Cannon*
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Ballistic Gun
| class="xl63" style="text-align: center; width: 100px;"|Capital
| class="xl64" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center; width: 100px;"|60,000
| class="xl64" style="text-align: center;"|12,000
| class="xl63" style="text-align: center; width: 100px;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl63" style="text-align: center; width: 125px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl63" style="text-align: center; width: 100px;"|1
| class="xl65" style="text-align: center;"|3
| class="xl63" style="text-align: center; width: 100px;"|6D+2
| class="xl64" style="text-align: center;"|3D+1
|}
|- height="20" style="height:15.0pt"
{| border="3" cellpadding="0" cellspacing="0" width="1000"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Ballistic Cannon
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Missile Weaponry|Missile Weaponry]]'''</u>
| class="xl64" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|60,000
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Missile Weaponry|Missile Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" height="20" style="height: 15pt; width: 129pt; text-align: center;" width="172"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="width: 55pt; text-align: center;" width="73"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl65" style="width: 35pt; text-align: center;" width="46"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="width: 63pt; text-align: center;" width="84"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl65" style="width: 59pt; text-align: center;" width="78"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="width: 52pt; text-align: center;" width="69"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Standard Missile System
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Standard Missile System
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl66" style="text-align: center;"|75,000
| class="xl64" style="text-align: center;"|75,000
| class="xl65" style="text-align: center;"|As Missile
| class="xl64" style="text-align: center;"|As Missile
| class="xl65" style="text-align: center; width: 100px;"|As Missile
| class="xl64" style="text-align: center;"|As Missile
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|As Missile
| class="xl64" style="text-align: center;"|As Missile
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Advanced Missile System
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Advanced Missile System
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl66" style="text-align: center;"|200,000
| class="xl64" style="text-align: center;"|200,000
| class="xl65" style="text-align: center;"|As Missile
| class="xl64" style="text-align: center;"|As Missile
| class="xl65" style="text-align: center; width: 100px;"|As Missile
| class="xl64" style="text-align: center;"|As Missile
| class="xl65" style="text-align: center;"|2
| class="xl65" style="text-align: center;"|2
| class="xl65" style="text-align: center;"|As Missile
| class="xl64" style="text-align: center;"|As Missile
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Fighter Missile Rack
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Fighter Missile Rack
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Starfighter
| class="xl66" style="text-align: center;"|30,000
| class="xl64" style="text-align: center;"|30,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|10-1,500/3,500/7,500m
| class="xl64" style="text-align: center;"|10-1,500/3,500/7,500m
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Ballistic Torpedo Launcher
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Ballistic Torpedo Launcher
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl66" style="text-align: center;"|250,000
| class="xl64" style="text-align: center;"|250,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|12D+2
| class="xl64" style="text-align: center;"|8D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Ion Torpedo Launcher
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Ion Torpedo Launcher
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl66" style="text-align: center;"|350,000
| class="xl64" style="text-align: center;"|350,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|15D+1
| class="xl64" style="text-align: center;"|10D+2
|}
|- height="20" style="height:15.0pt"
{| border="3" cellpadding="0" cellspacing="0" width="1000"
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Missile Weaponry|Missile Ammunition]]'''</u>
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Missile Weaponry|Missile Ammunition]]'''</u>
|- height="20" style="height:15.0pt"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Anti-Fighter Missile
| class="xl64" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|1,250
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|4D
|- height="20" style="height:15.0pt"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Anti-Ship Missile
| class="xl64" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|1,000
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Flash Missile
| class="xl64" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|3,000
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Heavy Missile
| class="xl64" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|4,500
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|2-10/24/50 km
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|8D+2
|- height="20" style="height:15.0pt"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Multi-Warhead Missile
| class="xl64" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|2,400
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|4
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|H.A.R.M.
| class="xl64" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|8,000
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|Special
|- height="20" style="height:15.0pt"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|R.M.T.S.
| class="xl64" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|80,000
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|2D
|- height="20" style="height:15.0pt"
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Matter Weaponry|Matter Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15px; width: 200px; text-align: center;"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Matter Accelerator
| class="xl65" style="width: 55pt; text-align: center;" width="73"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|Capital
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|50,000
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl65" style="width: 82pt; text-align: center;" width="109"|<u>'''Damage'''</u>
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|3D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15px; text-align: center; width: 200px;"|Anti-Fighter Missile
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Matter Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl65" style="text-align: center; width: 100px;"|1,250
| class="xl64" style="text-align: center;"|85,000
| class="xl65" style="text-align: center; width: 100px;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|6D
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|6D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15px; text-align: center; width: 200px;"|Anti-Ship Missile
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Railgun
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl65" style="text-align: center; width: 100px;"|1,000
| class="xl64" style="text-align: center;"|65,000
| class="xl65" style="text-align: center; width: 100px;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|6D+2
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|5D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15px; text-align: center; width: 200px;"|Flash Missile
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Mass Driver
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Death Star
| class="xl65" style="text-align: center; width: 100px;"|3,000
| class="xl64" style="text-align: center;"|1,500,000
| class="xl65" style="text-align: center; width: 100px;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|10D
| class="xl65" style="text-align: center;"|1/3
| class="xl64" style="text-align: center;"|9D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15px; text-align: center; width: 200px;"|Heavy Missile
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Plasma Weaponry|Plasma Weaponry]]'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl65" style="text-align: center; width: 100px;"|4,500
| class="xl65" style="text-align: center; width: 100px;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50 km
| class="xl65" style="text-align: center;"|13D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15px; text-align: center; width: 200px;"|Multi-Warhead Missile
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl65" style="text-align: center; width: 100px;"|2,400
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="text-align: center; width: 100px;"|1-15/35/75
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl65" style="text-align: center;"|5D
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15px; text-align: center; width: 200px;"|H.A.R.M.
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Light Plasma Gun
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Walker
| class="xl65" style="text-align: center; width: 100px;"|8,000
| class="xl64" style="text-align: center;"|10,000
| class="xl65" style="text-align: center; width: 100px;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl65" style="text-align: center;"|Special
| class="xl65" style="text-align: center;"|5
| class="xl64" style="text-align: center;"|4D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15px; text-align: center; width: 200px;"|R.M.T.S.
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Light Plasma Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Starfighter
| class="xl65" style="text-align: center; width: 100px;"|80,000
| class="xl64" style="text-align: center;"|45,000
| class="xl65" style="text-align: center; width: 100px;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl65" style="text-align: center;"|3D+1
| class="xl65" style="text-align: center;"|1
|}
| class="xl64" style="text-align: center;"|3D+1
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Matter Weaponry|Matter Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" height="20" style="height: 15pt; width: 129pt; text-align: center;" width="172"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Medium Plasma Cannon
| class="xl65" style="width: 55pt; text-align: center;" width="73"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|Capital
| class="xl65" style="width: 40pt; text-align: center;" width="53"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|150,000
| class="xl65" style="width: 63pt; text-align: center;" width="84"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="width: 63pt; text-align: center;" width="84"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl65" style="width: 59pt; text-align: center;" width="78"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|1
| class="xl65" style="width: 52pt; text-align: center;" width="69"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Matter Accelerator
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Heavy Plasma Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|50,000
| class="xl64" style="text-align: center;"|300,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|5D+2
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Matter Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Plasma Accelerator
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|85,000
| class="xl64" style="text-align: center;"|250,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|9D
| class="xl64" style="text-align: center;"|5D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Railgun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Plasma Stream
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|65,000
| class="xl64" style="text-align: center;"|350,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|8D
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Mass Driver*
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Fused Plasma Torpedo Launcher
| class="xl65" style="text-align: center;"|Death Star
| class="xl64" style="text-align: center;"|Death Star
| class="xl67" style="text-align: center;"|1,500,000
| class="xl64" style="text-align: center;"|1,750,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1/3
| class="xl65" style="text-align: center;"|1/2
| class="xl65" style="text-align: center;"|13D+1
| class="xl64" style="text-align: center;"|3D+2
|}
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Plasma Weaponry|Plasma Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" height="20" style="height: 15pt; width: 158pt; text-align: center;" width="210"|<u>'''Name'''</u>
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Particle Weaponry|Particle Weaponry]]'''</u>
| class="xl65" style="width: 55pt; text-align: center;" width="73"|<u>'''Scale'''</u>
| class="xl65" style="width: 40pt; text-align: center;" width="53"|<u>'''Cost'''</u>
| class="xl65" style="width: 63pt; text-align: center;" width="84"|<u>'''Space Range'''</u>
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="width: 59pt; text-align: center;" width="78"|<u>'''Rate of Fire'''</u>
| class="xl65" style="width: 52pt; text-align: center;" width="69"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Light Plasma Gun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="text-align: center;"|Walker
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl67" style="text-align: center;"|10,000
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="text-align: center;"|5
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|3D+1
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Light Plasma Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Ultra-Light Particle Gun
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Walker
| class="xl67" style="text-align: center;"|45,000
| class="xl64" style="text-align: center;"|3,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|3D+1
| class="xl64" style="text-align: center;"|2D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Medium Plasma Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Light Particle Gun
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|150,000
| class="xl64" style="text-align: center;"|6,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|5D
| class="xl64" style="text-align: center;"|2D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Heavy Plasma Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Particle Gun
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|300,000
| class="xl64" style="text-align: center;"|9,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+1
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Plasma Accelerator
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Particle Beam
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|250,000
| class="xl64" style="text-align: center;"|15,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|8D+1
| class="xl64" style="text-align: center;"|4D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Plasma Stream
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Particle Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|350,000
| class="xl64" style="text-align: center;"|120,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Fused Plasma Torpedo Launcher*
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Heavy Particle Cannon
| class="xl65" style="text-align: center;"|Death Star
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|1,750,000
| class="xl64" style="text-align: center;"|200,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1/2
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|5D
| class="xl64" style="text-align: center;"|6D
|}
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Particle Weaponry|Particle Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" height="20" style="height: 15pt; width: 158pt; text-align: center;" width="210"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Particle Blaster
| class="xl65" style="width: 55pt; text-align: center;" width="73"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|Starfighter
| class="xl65" style="width: 40pt; text-align: center;" width="53"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|20,000
| class="xl65" style="width: 63pt; text-align: center;" width="84"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="width: 59pt; text-align: center;" width="78"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|1
| class="xl65" style="width: 52pt; text-align: center;" width="69"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|5D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Ultra-Light Particle Gun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Particle Repeater
| class="xl65" style="text-align: center;"|Speeder
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|3,000
| class="xl64" style="text-align: center;"|36,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|5
| class="xl65" style="text-align: center;"|4D+2
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Light Particle Gun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Particle Cutter
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|6,000
| class="xl64" style="text-align: center;"|220,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|2D
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Particle Gun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Scattergun
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|9,000
| class="xl64" style="text-align: center;"|150,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|3D+1
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Particle Beam
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Particle Concentrator
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|15,000
| class="xl64" style="text-align: center;"|125,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|4D
| class="xl64" style="text-align: center;"|2D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Particle Cannon
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Pulse Weaponry|Pulse Weaponry]]'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|120,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|5D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Heavy Particle Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl67" style="text-align: center;"|200,000
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|9D
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Particle Blaster
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Ultra-Light Pulse Cannon
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|20,000
| class="xl64" style="text-align: center;"|20,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|5D+1
| class="xl64" style="text-align: center;"|2D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Particle Repeater
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Light Pulse Cannon
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|36,000
| class="xl64" style="text-align: center;"|29,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|5
| class="xl65" style="text-align: center;"|4
| class="xl65" style="text-align: center;"|3D+1
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Particle Cutter
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Medium Pulse Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|220,000
| class="xl64" style="text-align: center;"|62,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|4
| class="xl65" style="text-align: center;"|5D
| class="xl64" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Scattergun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Heavy Pulse Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|150,000
| class="xl64" style="text-align: center;"|420,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|4
| class="xl66" style="text-align: center;"|5D
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| height="20" style="height: 15pt; text-align: center;"|Particle Concentrator
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Uni-Pulse Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|125,000
| class="xl64" style="text-align: center;"|25,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|3D+1
| class="xl64" style="text-align: center;"|5D+1
|}
|- height="20" style="height:15.0pt"
{| border="3" cellpadding="0" cellspacing="0" width="1000"
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Gatling Pulse Cannon
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Pulse Weaponry|Pulse Weaponry]]'''</u>
| class="xl64" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|110,000
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl65" style="text-align: center;"|1
| class="xl64" style="text-align: center;"|10D
|- height="20" style="height:15.0pt"
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Laser Weaponry|Laser Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15pt; width: 158pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="width: 55pt; text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl65" style="width: 40pt; text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="width: 63pt; text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="width: 59pt; text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="width: 52pt; text-align: center;"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Ultra-Light Pulse Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Light Laser Cannon
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|20,000
| class="xl64" style="text-align: center;"|40,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|2D
| class="xl64" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Light Pulse Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Medium Laser Cannon
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|29,000
| class="xl64" style="text-align: center;"|250,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|4
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|3D+1
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Medium Pulse Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Heavy Laser Cannon
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|62,000
| class="xl64" style="text-align: center;"|650,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|4
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Heavy Pulse Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Battle Laser
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|420,000
| class="xl64" style="text-align: center;"|10,00,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|4
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|13D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Uni-Pulse Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Combat Laser
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|25,000
| class="xl64" style="text-align: center;"|120,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|5D+1
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Gatling Pulse Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Laser/Pulse Array
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|110,000
| class="xl64" style="text-align: center;"|300,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|10D
| class="xl64" style="text-align: center;"|4D+1
|}
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Laser Weaponry|Laser Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15pt; width: 158pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Harmonic Weaponry|Harmonic Weaponry]]'''</u>
| class="xl65" style="width: 55pt; text-align: center;"|<u>'''Scale'''</u>
| class="xl65" style="width: 40pt; text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="width: 63pt; text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="width: 59pt; text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="width: 52pt; text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Light Laser Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl67" style="text-align: center;"|40,000
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Medium Laser Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Light Harmonic Laser
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|250,000
| class="xl64" style="text-align: center;"|400,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|5D
| class="xl64" style="text-align: center;"|2D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Heavy Laser Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Medium Harmonic Laser
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|650,000
| class="xl64" style="text-align: center;"|600,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|10D
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Battle Laser
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Heavy Harmonic Laser
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|1,000,000
| class="xl64" style="text-align: center;"|900,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|20D
| class="xl64" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Combat Laser
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Focused Harmonic Laser
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|120,000
| class="xl64" style="text-align: center;"|1,200,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|5D
| class="xl64" style="text-align: center;"|11D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Laser/Pulse Array
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Energic Trauma Weaponry|Energic Trauma Weaponry]]'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|300,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
|}
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Harmonic Weaponry|Harmonic Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15pt; width: 158pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="width: 55pt; text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl65" style="width: 40pt; text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="width: 63pt; text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="width: 59pt; text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="width: 52pt; text-align: center;"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Light Harmonic Laser
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Energy Mine Launcher
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|400,000
| class="xl64" style="text-align: center;"|380,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|3D+1
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Medium Harmonic Laser
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Pulsar Mine Launcher
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|600,000
| class="xl64" style="text-align: center;"|450,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Heavy Harmonic Laser
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Packet Torpedo Launcher
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|900,000
| class="xl64" style="text-align: center;"|180,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|10D
| class="xl64" style="text-align: center;"|5D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Focused Harmonic Laser
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Solar Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|1,200,000
| class="xl64" style="text-align: center;"|750,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|16D+2
| class="xl64" style="text-align: center;"|10D
|}
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Energic Trauma Weaponry|Energic Trauma Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15pt; width: 158pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Mag Gun
| class="xl65" style="width: 55pt; text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|Capital
| class="xl65" style="width: 40pt; text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|1,000,000
| class="xl65" style="width: 63pt; text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="width: 59pt; text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|3
| class="xl65" style="width: 52pt; text-align: center;"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|11D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Energy Mine Launcher
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Fusion Bomb
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Death Star
| class="xl67" style="text-align: center;"|380,000
| class="xl64" style="text-align: center;"|950,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|6D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Pulsar Mine Launcher
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Gravitic Weaponry|Gravitic Weaponry]]'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|450,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl66" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Packet Torpedo Launcher
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl67" style="text-align: center;"|180,000
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|8D+1
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Solar Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Graviton Pulsar
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|750,000
| class="xl64" style="text-align: center;"|190,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|15D
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Mag Gun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Grav Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|1,000,000
| class="xl64" style="text-align: center;"|850,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|16D+2
| class="xl64" style="text-align: center;"|8D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Fusion Bomb*
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Graviton Beam
| class="xl65" style="text-align: center;"|Death Star
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|950,000
| class="xl64" style="text-align: center;"|600,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|8D+1
| class="xl64" style="text-align: center;"|6D+2
|}
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Gravitic Weaponry|Gravitic Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15pt; width: 158pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Gravitic Lance
| class="xl65" style="width: 55pt; text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|Capital
| class="xl65" style="width: 40pt; text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|1,100,000
| class="xl65" style="width: 63pt; text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="width: 59pt; text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|4
| class="xl65" style="width: 52pt; text-align: center;"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|5D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Graviton Pulsar
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Graviton Shifter
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|190,000
| class="xl64" style="text-align: center;"|800,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|5D
| class="xl64" style="text-align: center;"|Special
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Grav Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Gravitic Mine Launcher
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|850,000
| class="xl64" style="text-align: center;"|300,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|13D+1
| class="xl64" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Graviton Beam
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Antimatter Weaponry|Antimatter Weaponry]]'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|600,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|10D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Gravitic Lance
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl67" style="text-align: center;"|1,100,000
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="text-align: center;"|4
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|8D+1
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Graviton Shifter
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Antimatter Converter
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|800,000
| class="xl64" style="text-align: center;"|220,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|Special
| class="xl64" style="text-align: center;"|2D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Gravitic Mine Launcher*
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Light Antiproton Gun
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|300,000
| class="xl64" style="text-align: center;"|24,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|10D
| class="xl64" style="text-align: center;"|3D+1
|}
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Antimatter Weaponry|Antimatter Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15pt; width: 158pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Antiproton Gun
| class="xl65" style="width: 55pt; text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|Starfighter
| class="xl65" style="width: 40pt; text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|38,000
| class="xl65" style="width: 63pt; text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="width: 59pt; text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|3
| class="xl65" style="width: 52pt; text-align: center;"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Antimatter Converter
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Antimatter Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|220,000
| class="xl64" style="text-align: center;"|600,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|3D+1
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Light Antiproton Gun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Antimatter Shredder
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|24,000
| class="xl64" style="text-align: center;"|1,200,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|5
| class="xl65" style="text-align: center;"|3D+1
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Antiproton Gun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Antimatter Torpedo Launcher
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|38,000
| class="xl64" style="text-align: center;"|320,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Antimatter Cannon
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Neutron Energy|Neutron Energy]]'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|600,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Antimatter Shredder
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl67" style="text-align: center;"|1,200,000
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="text-align: center;"|5
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|5D
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Antimatter Torpedo Launcher
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Light Fusion Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|320,000
| class="xl64" style="text-align: center;"|40,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|6D+2
|}
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Neutron Energy|Neutron Energy]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15pt; width: 158pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Fusion Cannon
| class="xl65" style="width: 55pt; text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|Capital
| class="xl65" style="width: 40pt; text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|60,000
| class="xl65" style="width: 63pt; text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="width: 59pt; text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|1
| class="xl65" style="width: 52pt; text-align: center;"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|4D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Light Fusion Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Neutron Laser Cannon
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|40,000
| class="xl64" style="text-align: center;"|750,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|11D
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Fusion Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Improved Neutron Laser Cannon
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|60,000
| class="xl64" style="text-align: center;"|1,000,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-30/70/150km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|13D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Neutron Laser Cannon
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Electromagnetic Weaponry|Electromagnetic Weaponry]]'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|750,000
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|16D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Improved Neutron Laser Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl67" style="text-align: center;"|1,000,000
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="text-align: center;"|1-15/35/75
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="text-align: center; width: 100px;"|2-30/70/150km
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|20D
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|}
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Electromagnetic Weaponry|Electromagnetic Weaponry]]'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15pt; width: 158pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Shock Cannon
| class="xl65" style="width: 55pt; text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|Starfighter
| class="xl65" style="width: 40pt; text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|65,000
| class="xl65" style="width: 63pt; text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="width: 59pt; text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|1
| class="xl65" style="width: 52pt; text-align: center;"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|3D+1
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Shock Cannon
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Electro-Pulse Gun
| class="xl65" style="text-align: center;"|Starfighter
| class="xl64" style="text-align: center;"|Varies
| class="xl67" style="text-align: center;"|65,000
| class="xl64" style="text-align: center;"|75,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|3D+1
| class="xl64" style="text-align: center;"|Special
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Electro-Pulse Gun
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Burst Beam
| class="xl65" style="text-align: center;"|Varies
| class="xl64" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|75,000
| class="xl64" style="text-align: center;"|60,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl64" style="text-align: center;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|Special
| class="xl64" style="text-align: center;"|6D+2
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Burst Beam
| class="xl64" colspan="7" height="20" style="height: 15pt; text-align: center;"|<u>'''[[Babylon 5 Molecular Weaponry|Molecular Weaponry]]'''</u>
| class="xl65" style="text-align: center;"|Starfighter
| class="xl67" style="text-align: center;"|60,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|10-500/1,200/2,500m
| class="xl66" style="text-align: center;"|1
| class="xl65" style="text-align: center;"|6D+2
|}
{| border="3" cellpadding="0" cellspacing="0" width="1000"
! colspan="7" scope="col" style="height: 15pt; text-align: center;"|'''<u>[[Babylon 5 Molecular Weaponry|Molecular Weaponry]]</u>'''
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| class="xl65" style="height: 15pt; width: 158pt; text-align: center;"|<u>'''Name'''</u>
| class="xl64" height="20" style="height: 15pt; text-align: center;"|<u>'''Name'''</u>
| class="xl65" style="width: 55pt; text-align: center;"|<u>'''Scale'''</u>
| class="xl64" style="text-align: center;"|<u>'''Scale'''</u>
| class="xl65" style="width: 40pt; text-align: center;"|<u>'''Cost'''</u>
| class="xl64" style="text-align: center;"|<u>'''Cost'''</u>
| class="xl65" style="width: 63pt; text-align: center;"|<u>'''Space Range'''</u>
| class="xl64" style="text-align: center;"|<u>'''Space Range'''</u>
| class="xl65" style="width: 100px; text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl64" style="text-align: center;"|<u>'''Atmosphere Range'''</u>
| class="xl66" style="width: 59pt; text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="text-align: center;"|<u>'''Rate of Fire'''</u>
| class="xl65" style="width: 52pt; text-align: center;"|<u>'''Damage'''</u>
| class="xl64" style="text-align: center;"|<u>'''Damage'''</u>
|- height="20" style="height:15.0pt"
|- height="20" style="height:15.0pt"
| style="height: 15pt; text-align: center;"|Molecular Pulsar
| class="xl64" height="20" style="height: 15pt; text-align: center;"|Molecular Pulsar
| class="xl65" style="text-align: center;"|Capital
| class="xl64" style="text-align: center;"|Capital
| class="xl67" style="text-align: center;"|350,000
| class="xl64" style="text-align: center;"|350,000
| class="xl65" style="text-align: center;"|1-5/12/25
| class="xl64" style="text-align: center;"|1-5/12/25
| class="xl65" style="text-align: center; width: 100px;"|2-10/24/50km
| class="xl64" style="text-align: center;"|2-10/24/50km
| class="xl66" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|3
| class="xl65" style="text-align: center;"|6D+2
| class="xl64" style="text-align: center;"|4D+1
|}
|}
'''Source''':
'''Source''':
*Babylon 5 Ship Builder's Manual (pages 46-65)
*Babylon 5 Ship Builder's Manual (pages 46-65)
*thedemonapostle
*thedemonapostle

Revision as of 12:23, 8 September 2017

Ballistic Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Light Ballistic Gun Walker 8,000 1-5/12/25 10-500/1,200/2,500m 3 4D
Ballistic Gun Starfighter 12,000 1-5/12/25 10-500/1,200/2,500m 3 3D+1
Ballistic Cannon Capital 60,000 1-15/35/75 2-30/70/150km 1 4D+1
Missile Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Standard Missile System Capital 75,000 As Missile As Missile 1 As Missile
Advanced Missile System Capital 200,000 As Missile As Missile 2 As Missile
Fighter Missile Rack Starfighter 30,000 1-15/35/75 10-1,500/3,500/7,500m 1 6D+2
Ballistic Torpedo Launcher Capital 250,000 1-15/35/75 2-30/70/150km 1 8D+1
Ion Torpedo Launcher Capital 350,000 1-15/35/75 2-30/70/150km 1 10D+2
Missile Ammunition
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Anti-Fighter Missile Capital 1,250 1-15/35/75 2-30/70/150km 1 4D
Anti-Ship Missile Capital 1,000 1-15/35/75 2-30/70/150km 1 4D+1
Flash Missile Capital 3,000 1-15/35/75 2-30/70/150km 1 6D+2
Heavy Missile Capital 4,500 1-5/12/25 2-10/24/50 km 1 8D+2
Multi-Warhead Missile Capital 2,400 1-15/35/75 2-30/70/150km 4 3D+1
H.A.R.M. Capital 8,000 1-15/35/75 2-30/70/150km 1 Special
R.M.T.S. Capital 80,000 1-15/35/75 2-30/70/150km 1 2D
Matter Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Matter Accelerator Capital 50,000 1-5/12/25 2-10/24/50km 1 3D+2
Matter Cannon Capital 85,000 1-15/35/75 2-30/70/150km 1 6D
Railgun Capital 65,000 1-15/35/75 2-30/70/150km 1 5D+1
Mass Driver Death Star 1,500,000 1-15/35/75 2-30/70/150km 1/3 9D+2
Plasma Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Light Plasma Gun Walker 10,000 1-5/12/25 10-500/1,200/2,500m 5 4D
Light Plasma Cannon Starfighter 45,000 1-5/12/25 10-500/1,200/2,500m 1 3D+1
Medium Plasma Cannon Capital 150,000 1-5/12/25 2-10/24/50km 1 3D+1
Heavy Plasma Cannon Capital 300,000 1-15/35/75 2-30/70/150km 1 4D+1
Plasma Accelerator Capital 250,000 1-15/35/75 2-30/70/150km 1 5D+2
Plasma Stream Capital 350,000 1-5/12/25 2-10/24/50km 1 4D+1
Fused Plasma Torpedo Launcher Death Star 1,750,000 1-15/35/75 2-30/70/150km 1/2 3D+2
Particle Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Ultra-Light Particle Gun Walker 3,000 1-5/12/25 10-500/1,200/2,500m 1 2D
Light Particle Gun Starfighter 6,000 1-5/12/25 10-500/1,200/2,500m 1 2D
Particle Gun Starfighter 9,000 1-5/12/25 10-500/1,200/2,500m 1 3D+1
Particle Beam Starfighter 15,000 1-5/12/25 10-500/1,200/2,500m 1 4D
Particle Cannon Capital 120,000 1-5/12/25 2-10/24/50km 1 3D+1
Heavy Particle Cannon Capital 200,000 1-5/12/25 2-10/24/50km 1 6D
Particle Blaster Starfighter 20,000 1-5/12/25 10-500/1,200/2,500m 1 5D+1
Particle Repeater Starfighter 36,000 1-5/12/25 10-500/1,200/2,500m 5 3D+1
Particle Cutter Capital 220,000 1-5/12/25 2-10/24/50km 1 3D+1
Scattergun Capital 150,000 1-5/12/25 2-10/24/50km 1 3D+1
Particle Concentrator Capital 125,000 1-15/35/75 2-30/70/150km 1 2D
Pulse Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Ultra-Light Pulse Cannon Starfighter 20,000 1-5/12/25 10-500/1,200/2,500m 3 2D
Light Pulse Cannon Starfighter 29,000 1-5/12/25 10-500/1,200/2,500m 4 3D+1
Medium Pulse Cannon Starfighter 62,000 1-5/12/25 10-500/1,200/2,500m 4 6D+2
Heavy Pulse Cannon Capital 420,000 1-15/35/75 2-30/70/150km 4 4D+1
Uni-Pulse Cannon Starfighter 25,000 1-5/12/25 10-500/1,200/2,500m 1 5D+1
Gatling Pulse Cannon Starfighter 110,000 1-5/12/25 10-500/1,200/2,500m 1 10D
Laser Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Light Laser Cannon Starfighter 40,000 1-5/12/25 10-500/1,200/2,500m 1 6D+2
Medium Laser Cannon Capital 250,000 1-15/35/75 2-30/70/150km 1 3D+1
Heavy Laser Cannon Capital 650,000 1-15/35/75 2-30/70/150km 1 6D+2
Battle Laser Capital 10,00,000 1-15/35/75 2-30/70/150km 1 13D+1
Combat Laser Capital 120,000 1-5/12/25 2-10/24/50km 1 3D+1
Laser/Pulse Array Capital 300,000 1-15/35/75 2-30/70/150km 1 4D+1
Harmonic Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Light Harmonic Laser Capital 400,000 1-15/35/75 2-30/70/150km 1 2D
Medium Harmonic Laser Capital 600,000 1-15/35/75 2-30/70/150km 1 4D+1
Heavy Harmonic Laser Capital 900,000 1-15/35/75 2-30/70/150km 1 6D+2
Focused Harmonic Laser Capital 1,200,000 1-15/35/75 2-30/70/150km 1 11D
Energic Trauma Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Energy Mine Launcher Capital 380,000 1-15/35/75 2-30/70/150km 3 4D+1
Pulsar Mine Launcher Capital 450,000 1-15/35/75 2-30/70/150km 3 4D+1
Packet Torpedo Launcher Capital 180,000 1-5/12/25 2-10/24/50km 1 5D+2
Solar Cannon Capital 750,000 1-5/12/25 2-10/24/50km 1 10D
Mag Gun Capital 1,000,000 1-15/35/75 2-30/70/150km 3 11D
Fusion Bomb Death Star 950,000 1-5/12/25 2-10/24/50km 1 6D
Gravitic Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Graviton Pulsar Capital 190,000 1-5/12/25 2-10/24/50km 1 3D+1
Grav Cannon Capital 850,000 1-15/35/75 2-30/70/150km 1 8D+2
Graviton Beam Capital 600,000 1-15/35/75 2-30/70/150km 1 6D+2
Gravitic Lance Capital 1,100,000 1-15/35/75 2-30/70/150km 4 5D+2
Graviton Shifter Capital 800,000 1-5/12/25 2-10/24/50km 1 Special
Gravitic Mine Launcher Capital 300,000 1-15/35/75 2-30/70/150km 1 6D+2
Antimatter Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Antimatter Converter Capital 220,000 1-5/12/25 2-10/24/50km 1 2D
Light Antiproton Gun Starfighter 24,000 1-5/12/25 10-500/1,200/2,500m 3 3D+1
Antiproton Gun Starfighter 38,000 1-5/12/25 10-500/1,200/2,500m 3 6D+2
Antimatter Cannon Capital 600,000 1-5/12/25 2-10/24/50km 1 4D+1
Antimatter Shredder Capital 1,200,000 1-5/12/25 2-10/24/50km 5 3D+1
Antimatter Torpedo Launcher Capital 320,000 1-15/35/75 2-30/70/150km 1 4D+1
Neutron Energy
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Light Fusion Cannon Starfighter 40,000 1-5/12/25 10-500/1,200/2,500m 1 6D+2
Fusion Cannon Capital 60,000 1-5/12/25 2-10/24/50km 1 4D+1
Neutron Laser Cannon Capital 750,000 1-15/35/75 2-10/24/50km 1 11D
Improved Neutron Laser Cannon Capital 1,000,000 1-15/35/75 2-30/70/150km 1 13D+1
Electromagnetic Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Shock Cannon Starfighter 65,000 1-5/12/25 10-500/1,200/2,500m 1 3D+1
Electro-Pulse Gun Varies 75,000 1-5/12/25 10-500/1,200/2,500m 1 Special
Burst Beam Starfighter 60,000 1-5/12/25 10-500/1,200/2,500m 1 6D+2
Molecular Weaponry
Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage
Molecular Pulsar Capital 350,000 1-5/12/25 2-10/24/50km 3 4D+1

Source:

  • Babylon 5 Ship Builder's Manual (pages 46-65)
  • thedemonapostle