Sharnoth: Difference between revisions
imported>Bsdoblivion Created page with 'Sharnoth Spaceships: The Sharnoth have rather advanced warships, with the Shadow Cruiser and Cray Fighter being top of the line. Their use of radia…' |
m 1 revision: as of 10/28/10 |
(No difference)
| |
Revision as of 04:25, 23 November 2010
Sharnoth Spaceships: The Sharnoth have rather advanced warships, with the Shadow Cruiser and Cray Fighter
being top of the line. Their use of radiation weapons makes these ships particularly deadly, but does
nothing to improve the Sharnoth's reputation. Recently, Moff Rulduk has had not employed any Sharnoth
craft, hoping to improve his reputation.
Attribute Dice: 12D
Attribute Min/Max
DEX: 1D/3D
KNO: 2D/5D
MECH: 1D+1/4D
PER: 1D/2D
STR: 2D/5D
TECH: 2D/5D
Move: 11/13
Special Abilities: * Personal Walker: The STR and DEX scores of the Sharnoth reflect the capacity of their
mechanical suits, rather than their own capacity. For this reason, upgrading any scores in these
categories requires additional credits and parts, at the GM's discretion, and these skills cannot be
raised over 10D without some sort of technological breakthrough. In addition, the Sharnoth take damage
on the vehicle damage chart (ignoring the passengers injured results), and require repair rather than
first aid. The Sharnoth themselves are encased in a low gravity durasteel chamber that acts as the
walker's braincase, and is usually cast free when the walker is destroyed. These walkers can be
upgraded, replaced, or modified. They are also usually fitted with weapon systems of one sort or
another, from vibroblades to repeating blasters, and Sharnoth can be assumed to get a +1D bonus when
using internal weapon systems, unless more accurate fire control devices are installed.
Story Factors: * Reputation: The Sharnoth suffer all the social stigmata that attach to droids, plus additional
ill will caused by their reputation. A Sharnoth on it's own can expect to be attacked, unless it is
obviously strong enough to take care of itself.