Ithorian: Difference between revisions
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Herd Ships: Many Ithorians come from herd ships, which fly from planet to planet trading goods. Any character from one of these worlds is likely to meet someone that they have met before if adventuring in a civilized portion of the galaxy. | Herd Ships: Many Ithorians come from herd ships, which fly from planet to planet trading goods. Any character from one of these worlds is likely to meet someone that they have met before if adventuring in a civilized portion of the galaxy. | ||
Average Ithorian. Dexterity 2D, Knowledge 2D+2, Mechanical 1D+1, Perception 2D+1, Strength 2D, Technical 1D+2. Move: 10. | '''Average Ithorian'''. Dexterity 2D, Knowledge 2D+2, Mechanical 1D+1, Perception 2D+1, Strength 2D, Technical 1D+2. Move: 10. | ||
'''See Also''' | |||
*[[Average Ithorian]] | |||
*[[Cynical Scout]] | |||
*[[Ithorian Storyteller]] | |||
Revision as of 14:25, 2 April 2011
Ithorians — also known by the derogatory term "hammerhead" — are large, graceful creatures from the Ottega star system. They have a long neck, which curls forward and ends in a dome-shaped head. Ithorians are perhaps the greatest ecologists in the galaxy: they have a technologically advanced society, but have devoted most of their efforts to preserving the natural and pastoral beauty of their homeworld's tropical jungles. Ithorians live in great herd cities, which hover above the surface of the planet. The Ithorians are extremely devoted to maintaining ecological balance, striving to preserve what they reverently refer to as their "Mother Jungle." Ithorians often find employment as artists, agricultural engineers, ecologists and diplomats. Many Ithorian traders travel the galaxy in enormous "herd ships" that are masterpieces of comfort and environmental engineering. Typically a peace-loving and gentle people, the Ithorians are reluctant to participate in the galactic civil war, though a few have allied themselves with the Rebellion.
• Ithorians Attribute Dice: 12D
DEXTERITY 1D/3D
KNOWLEDGE 2D+2/5D
MECHANICAL 1D/2D
PERCEPTION 1D+1/4D
STRENGTH 1D/3D
TECHNICAL 1D/2D+1
Move: 10/12
Size: Up to 2.3 meters tall
Special Skills:
Knowledge skills:
Agriculture: Time to use: at least one standard week. The character has a good working knowledge of crops and animal herds, and can suggest appropriate crops for a type of soil, or explain why crop yields have been affected.
Ecology: Time to use: at least one standard month. The character has a good working knowledge of the interdependent nature of ecospheres, and can determine how proposed changes will affect the sphere. This skill can be used in one minute to determine the probable role of a life-form within its biosphere: predator, prey, symbiote, parasite or some other quick description of its ecological niche.
Story Factors:
Herd Ships: Many Ithorians come from herd ships, which fly from planet to planet trading goods. Any character from one of these worlds is likely to meet someone that they have met before if adventuring in a civilized portion of the galaxy.
Average Ithorian. Dexterity 2D, Knowledge 2D+2, Mechanical 1D+1, Perception 2D+1, Strength 2D, Technical 1D+2. Move: 10.
See Also