Typical Imperial Stormtrooper: Difference between revisions
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'''Dexterity 1D*'''[[File:StormtrooperCorps anh1080p.jpg|thumb|196px|right]] | '''Dexterity 1D*'''[[File:StormtrooperCorps anh1080p.jpg|thumb|196px|right]] | ||
Blaster 3D'''*''' | Blaster 3D'''*''' <br>Brawling Parry 3D'''*''', <br>Dodge 3D'''*''' | ||
''( | ''(Add +2D to Dex and related skills if making a ranged attack against targets moving faster than 10 meters per round)'' | ||
'''Knowledge 2D''' | '''Knowledge 2D''' | ||
| Line 17: | Line 17: | ||
'''Technical 2D''' | '''Technical 2D''' | ||
'''Equipment: '''Stormtrooper Armour (+2D Physical, +1D Energy, -1D to DEX related skills) | '''Character Points:''' 0 to 5<br> | ||
'''Move:''' 10<br> | |||
'''Equipment: ''' | |||
<br>Stormtrooper Armour (+2D Physical, +1D Energy, -1D to DEX related skills)(see below) | |||
<br>Blaster Pistol (4D) | |||
<br>Blaster Rifle (5D)(usually [[BlasTech E-11]] or [[Stormtrooper One]])(see below) | |||
'''Notes:''' | '''Notes:''' | ||
'''Stormtrooper Armor'''<br />Model: Standard Stormtrooper armor<br />Cost: Not available for sale<br />Availability: 3, X<br />'''Game Notes: ''' | '''Stormtrooper Armor'''<br />Model: Standard Stormtrooper armor<br />Type: Military Armor<br>Scale: Character<br>Cost: Not available for sale<br />Availability: 3, X<br />'''Game Notes: ''' | ||
+2D physical, + | ''Armor Protection:''+2D physical, +1D energy. -1D penalty to ''Dexterity'' and related skills | ||
''Comlink:'' Tongue-activated helmet comlink<br /> | |||
''Sealed Body Glove: Climate-controlled body glove and breath mask allows operation in uncomfortably cold or warm climates and toxic-air environments.<br /> | |||
''Multi-Frequency Targeting and Acquisition System (MFTAS)'': Adds +2D to ''Perception'' checks in low-visibility situations, +2D to ranged weapon skill uses against target moving more than 10 meters per round; polarized lenses prevent flash-blinding. | |||
<br>''Utility Belt:'' High-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs. Protects head, torso, arms and legs. | |||
<br><br> | |||
'''BlasTech E-11 Military Issue Blaster Rifle'''<br> | |||
Model: BlasTech E-11 Military Issue Blaster Rifle<br />Type: Blaster rifle<br />Scale: Character<br />Skill: Blaster: blaster rifle<br />Ammo: 100<br />Cost: 1,000 (power packs: 25)<br />Availability: 1, R<br />Range: 3-30/100/300<br />Damage: 5D<br />Game Notes: If the retractable stock and scope are used for one round of aiming, the character receives and additional +1D to blaster.<br />Source: Gundark’s Fantastic Technology (page 31), Han Solo and the Corporate Sector Sourcebook (page 117), Arms and Equipment Guide (page 16) | |||
'''Source:''' Star Wars Sourcebook, Star Wars 2nd Edition Revised & Expanded | '''Source:''' Star Wars Sourcebook, Rules of Engagement: The Rebel Specforce Handbook Star Wars 2nd Edition Revised & Expanded, | ||
See also | See also | ||
*[[Typical Imperial Veteran Stormtroopers|Veteran Stormtrooper]] | *[[Typical Imperial Veteran Stormtroopers|Veteran Stormtrooper]] | ||
Revision as of 14:15, 5 October 2011
Dexterity 1D*

Blaster 3D*
Brawling Parry 3D*,
Dodge 3D*
(Add +2D to Dex and related skills if making a ranged attack against targets moving faster than 10 meters per round)
Knowledge 2D
Mechanical 2D
Perception 2D
Strength 2D* (4D to resist Physical 3D Energy damage)
Brawling 3D
Technical 2D
Character Points: 0 to 5
Move: 10
Equipment:
Stormtrooper Armour (+2D Physical, +1D Energy, -1D to DEX related skills)(see below)
Blaster Pistol (4D)
Blaster Rifle (5D)(usually BlasTech E-11 or Stormtrooper One)(see below)
Notes:
Stormtrooper Armor
Model: Standard Stormtrooper armor
Type: Military Armor
Scale: Character
Cost: Not available for sale
Availability: 3, X
Game Notes:
Armor Protection:+2D physical, +1D energy. -1D penalty to Dexterity and related skills
Comlink: Tongue-activated helmet comlink
Sealed Body Glove: Climate-controlled body glove and breath mask allows operation in uncomfortably cold or warm climates and toxic-air environments.
Multi-Frequency Targeting and Acquisition System (MFTAS): Adds +2D to Perception checks in low-visibility situations, +2D to ranged weapon skill uses against target moving more than 10 meters per round; polarized lenses prevent flash-blinding.
Utility Belt: High-tension wire, grappling hooks, spare blaster power packs, ion flares, concentrated rations, spare comlink, water packs, 2 medpacs. Protects head, torso, arms and legs.
BlasTech E-11 Military Issue Blaster Rifle
Model: BlasTech E-11 Military Issue Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,000 (power packs: 25)
Availability: 1, R
Range: 3-30/100/300
Damage: 5D
Game Notes: If the retractable stock and scope are used for one round of aiming, the character receives and additional +1D to blaster.
Source: Gundark’s Fantastic Technology (page 31), Han Solo and the Corporate Sector Sourcebook (page 117), Arms and Equipment Guide (page 16)
Source: Star Wars Sourcebook, Rules of Engagement: The Rebel Specforce Handbook Star Wars 2nd Edition Revised & Expanded,
See also