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Z-95 Headhunter: Difference between revisions

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'''Craft''': Incom/Subpro Z-95 Headhunter<br />'''Type''': Multi-purpose Starfighter, many variants<br />'''Scale''': Starfighter<br />'''Length''': 11.8 meters<br />'''Skill''': Starfighter piloting: Z-95<br />'''Crew''': 1<br />'''Crew Skill''': Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1<br />'''Cargo Capacity''': 85 kilograms<br />'''Consumables''': 1 day<br />'''Cost''': 45,000 (used, as equipped; no longer available new)<br />'''Maneuverability''': ID<br />'''Space''': 7<br />'''Atmosphere''': 400; 1,150 kmh<br />'''Hull''': 4D<br />'''Shields''': ID<br />'''Sensors''':<br />''Passive'': 15/OD<br />''Scan'': 25/ID<br />''Search'': 40/2D<br />''Focus'': 1/2D<br />'''Weapons''':<br />2 Triple Blasters (fire-linked)<br />Fire Arc: Front<br />Skill: Starship gunnery<br />Fire Control: ID<br />Space Range: 1-5/10/17<br />Atmosphere Range: 100-500/1/1.7 km<br />Damage: 3D<br />Concussion Missiles<br />Fire Arc: Front<br />Skill: Missile weapons: concussion missiles<br />Fire Control: ID<br />Space Range: 1/3/7<br />Atmosphere Range: 50-100/300/700Damage: 7D
[[File:Z-95-Headhunter.jpg|thumb|500px]]
 
'''Craft''': Incom/Subpro Z-95 Headhunter<br />'''Type''': Multi-purpose Starfighter, many variants<br />'''Scale''': Starfighter<br />'''Length''': 11.8 meters<br />'''Skill''': Starfighter piloting: Z-95<br />'''Crew''': 1<br />'''Crew Skill''': Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1<br />'''Cargo Capacity''': 85 kilograms<br />'''Consumables''': 1 day<br />'''Cost''': 45,000 (used, as equipped; no longer available new)<br />'''Maneuverability''': ID<br />'''Space''': 7<br />'''Atmosphere''': 400; 1,150 kmh<br />'''Hull''': 4D<br />'''Shields''': ID<br />'''Sensors''':
*Passive: 15/OD
*Scan: 25/ID
*Search: 40/2D
*Focus: 1/2D
'''Weapons''':
*'''2 Triple Blasters''' (fire-linked)
: Fire Arc: Front<br />Skill: Starship gunnery<br />Fire Control: ID<br />Space Range: 1-5/10/17<br />Atmosphere Range: 100-500/1/1.7 km<br />Damage: 3D
*'''Concussion Missiles'''
: Fire Arc: Front<br />Skill: Missile weapons: concussion missiles<br />Fire Control: ID<br />Space Range: 1/3/7<br />Atmosphere Range: 50-100/300/700<br />Damage: 7D

Revision as of 05:40, 15 June 2011

File:Z-95-Headhunter.jpg

Craft: Incom/Subpro Z-95 Headhunter
Type: Multi-purpose Starfighter, many variants
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1
Cargo Capacity: 85 kilograms
Consumables: 1 day
Cost: 45,000 (used, as equipped; no longer available new)
Maneuverability: ID
Space: 7
Atmosphere: 400; 1,150 kmh
Hull: 4D
Shields: ID
Sensors:

  • Passive: 15/OD
  • Scan: 25/ID
  • Search: 40/2D
  • Focus: 1/2D

Weapons:

  • 2 Triple Blasters (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: ID
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D
  • Concussion Missiles
Fire Arc: Front
Skill: Missile weapons: concussion missiles
Fire Control: ID
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 7D