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Z-95 Headhunter

From Episode D6: Star Wars D6 Wiki

Z-95 Headhunter

[edit]

Craft: Incom/Subpro Z-95 Headhunter
Type: Multi-purpose Starfighter, many variants
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1
Cargo Capacity: 85 kilograms
Consumables: 1 day
Cost: 45,000 (used, as equipped; no longer available new)
Maneuverability: ID
Space: 7
Atmosphere: 400; 1,150 kmh
Hull: 4D
Shields: ID
Sensors:

  • Passive: 15/OD
  • Scan: 25/ID
  • Search: 40/2D
  • Focus: 1/2D

Weapons:

  • 2 Triple Blasters (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: ID
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D
  • Concussion Missiles
Fire Arc: Front
Skill: Missile weapons: concussion missiles
Fire Control: ID
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 7D

Z-95XT-Trainer

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Z-95XT Trainer
Craft: Incom/Subpro Z-95XT
Affiliation: Rebel Alliance / General
Era: Rise of the Empire
Source: Rebel Alliance Sourcebook (pages 82-83)
Type: In-system courier/training vessel
Scale: Starfighter
Length: 12.2 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: All skills 3D+2
Passengers: 1
Cargo Capacity: 200 kilograms
Consumables: 1 week
Cost: 49,860 (as modified)
Maneuverability: 1D
Space: 6
Atmosphere: 350; 1,000 kmh
Hull: 4D
Shields: 1D+2
Sensors:

  • Passive: 15/0D
  • Scan: 25/1D
  • Search: 40/2D
  • Focus: 1/2D

Weapons:

  • Two Triple Blasters (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D

Z-95 Mark I Headhunter

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Z-95 Mark I Headhunter
Craft: Incom/Subpro Z-95 Mark I Headhunter
Affiliation: General
Era: Old Republic
Source: Planets Collection (page 62)
Type: Multi-purpose starfighter
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1
Cargo Capacity: 50 kilograms
Consumables: 1 day
Cost: 23,000 (in current condition)
Maneuverability: 1D
Space: 5
Atmosphere: 365; 1,050 kmh
Hull: 4D
Shields: 1D
Sensors:

  • Passive: 15/0D
  • Scan: 25/1D
  • Search: 40/2D
  • Focus: 1/2D

Weapons:

  • 2 Triple Blasters (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D
  • Concussion Missiles
Fire Arc: Front
Skill: Missile weapons: concussion missiles
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 7D