Z-95 Headhunter: Difference between revisions
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==Z-95 Headhunter== | ==Z-95 Headhunter== | ||
[[File:Z-95-Headhunter1.jpg|thumb| | [[File:Z-95-Headhunter1.jpg|thumb|right|400px]] | ||
[[File:Z-95-Headhunter2.jpg|thumb| | [[File:Z-95-Headhunter2.jpg|thumb|right|400px]] | ||
'''Craft''': Incom/Subpro Z-95 Headhunter<br />'''Type''': Multi-purpose Starfighter, many variants<br />'''Scale''': Starfighter<br />'''Length''': 11.8 meters<br />'''Skill''': Starfighter piloting: Z-95<br />'''Crew''': 1<br />'''Crew Skill''': Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1<br />'''Cargo Capacity''': 85 kilograms<br />'''Consumables''': 1 day<br />'''Cost''': 45,000 (used, as equipped; no longer available new)<br />'''Maneuverability''': ID<br />'''Space''': 7<br />'''Atmosphere''': 400; 1,150 kmh<br />'''Hull''': 4D<br />'''Shields''': ID<br />'''Sensors''': | '''Craft''': Incom/Subpro Z-95 Headhunter<br />'''Type''': Multi-purpose Starfighter, many variants<br />'''Scale''': Starfighter<br />'''Length''': 11.8 meters<br />'''Skill''': Starfighter piloting: Z-95<br />'''Crew''': 1<br />'''Crew Skill''': Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1<br />'''Cargo Capacity''': 85 kilograms<br />'''Consumables''': 1 day<br />'''Cost''': 45,000 (used, as equipped; no longer available new)<br />'''Maneuverability''': ID<br />'''Space''': 7<br />'''Atmosphere''': 400; 1,150 kmh<br />'''Hull''': 4D<br />'''Shields''': ID<br />'''Sensors''': | ||
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: Fire Arc: Front<br />Skill: Missile weapons: concussion missiles<br />Fire Control: ID<br />Space Range: 1/3/7<br />Atmosphere Range: 50-100/300/700<br />Damage: 7D | : Fire Arc: Front<br />Skill: Missile weapons: concussion missiles<br />Fire Control: ID<br />Space Range: 1/3/7<br />Atmosphere Range: 50-100/300/700<br />Damage: 7D | ||
==Z-95XT-Trainer== | ==Z-95XT-Trainer== | ||
[[File:Z-95XT-Trainer.jpg|thumb| | [[File:Z-95XT-Trainer.jpg|thumb|right|400px]] | ||
'''Z-95XT Trainer'''<br />'''Craft''': Incom/Subpro Z-95XT<br />'''Affiliation''': Rebel Alliance / General<br />'''Era''': Rise of the Empire<br />'''Source''': Rebel Alliance Sourcebook (pages 82-83)<br />'''Type''': In-system courier/training vessel<br />'''Scale''': Starfighter<br />'''Length''': 12.2 meters<br />'''Skill''': Starfighter piloting: Z-95<br />'''Crew''': 1<br />'''Crew Skill''': All skills 3D+2<br />'''Passengers''': 1<br />'''Cargo Capacity''': 200 kilograms<br />'''Consumables''': 1 week<br />'''Cost''': 49,860 (as modified)<br />'''Maneuverability''': 1D<br />'''Space''': 6<br />'''Atmosphere''': 350; 1,000 kmh<br />'''Hull''': 4D<br />'''Shields''': 1D+2<br />'''Sensors''': | '''Z-95XT Trainer'''<br />'''Craft''': Incom/Subpro Z-95XT<br />'''Affiliation''': Rebel Alliance / General<br />'''Era''': Rise of the Empire<br />'''Source''': Rebel Alliance Sourcebook (pages 82-83)<br />'''Type''': In-system courier/training vessel<br />'''Scale''': Starfighter<br />'''Length''': 12.2 meters<br />'''Skill''': Starfighter piloting: Z-95<br />'''Crew''': 1<br />'''Crew Skill''': All skills 3D+2<br />'''Passengers''': 1<br />'''Cargo Capacity''': 200 kilograms<br />'''Consumables''': 1 week<br />'''Cost''': 49,860 (as modified)<br />'''Maneuverability''': 1D<br />'''Space''': 6<br />'''Atmosphere''': 350; 1,000 kmh<br />'''Hull''': 4D<br />'''Shields''': 1D+2<br />'''Sensors''': | ||
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: Fire Arc: Front<br />Skill: Starship gunnery<br />Fire Control: 1D<br />Space Range: 1-5/10/17<br />Atmosphere Range: 100-500/1/1.7 km<br />Damage: 3D | : Fire Arc: Front<br />Skill: Starship gunnery<br />Fire Control: 1D<br />Space Range: 1-5/10/17<br />Atmosphere Range: 100-500/1/1.7 km<br />Damage: 3D | ||
==Z-95 Mark I Headhunter== | ==Z-95 Mark I Headhunter== | ||
[[File:Z-95-Mark-I-Headhunter.jpg|thumb| | [[File:Z-95-Mark-I-Headhunter.jpg|thumb|right|400px]] | ||
'''Z-95 Mark I Headhunter'''<br />'''Craft''': Incom/Subpro Z-95 Mark I Headhunter<br />'''Affiliation''': General<br />'''Era''': Old Republic<br />'''Source''': Planets Collection (page 62)<br />'''Type''': Multi-purpose starfighter<br />'''Scale''': Starfighter<br />'''Length''': 11.8 meters<br />'''Skill''': Starfighter piloting: Z-95<br />'''Crew''': 1<br />'''Crew Skill''': Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1<br />'''Cargo Capacity''': 50 kilograms<br />'''Consumables''': 1 day<br />'''Cost''': 23,000 (in current condition)<br />'''Maneuverability''': 1D<br />'''Space''': 5<br />'''Atmosphere''': 365; 1,050 kmh<br />'''Hull''': 4D<br />'''Shields''': 1D<br />'''Sensors''': | '''Z-95 Mark I Headhunter'''<br />'''Craft''': Incom/Subpro Z-95 Mark I Headhunter<br />'''Affiliation''': General<br />'''Era''': Old Republic<br />'''Source''': Planets Collection (page 62)<br />'''Type''': Multi-purpose starfighter<br />'''Scale''': Starfighter<br />'''Length''': 11.8 meters<br />'''Skill''': Starfighter piloting: Z-95<br />'''Crew''': 1<br />'''Crew Skill''': Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1<br />'''Cargo Capacity''': 50 kilograms<br />'''Consumables''': 1 day<br />'''Cost''': 23,000 (in current condition)<br />'''Maneuverability''': 1D<br />'''Space''': 5<br />'''Atmosphere''': 365; 1,050 kmh<br />'''Hull''': 4D<br />'''Shields''': 1D<br />'''Sensors''': | ||
Revision as of 22:16, 15 March 2012
Z-95 Headhunter


Craft: Incom/Subpro Z-95 Headhunter
Type: Multi-purpose Starfighter, many variants
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1
Cargo Capacity: 85 kilograms
Consumables: 1 day
Cost: 45,000 (used, as equipped; no longer available new)
Maneuverability: ID
Space: 7
Atmosphere: 400; 1,150 kmh
Hull: 4D
Shields: ID
Sensors:
- Passive: 15/OD
- Scan: 25/ID
- Search: 40/2D
- Focus: 1/2D
Weapons:
- 2 Triple Blasters (fire-linked)
- Fire Arc: Front
Skill: Starship gunnery
Fire Control: ID
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D
- Concussion Missiles
- Fire Arc: Front
Skill: Missile weapons: concussion missiles
Fire Control: ID
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 7D
Z-95XT-Trainer

Z-95XT Trainer
Craft: Incom/Subpro Z-95XT
Affiliation: Rebel Alliance / General
Era: Rise of the Empire
Source: Rebel Alliance Sourcebook (pages 82-83)
Type: In-system courier/training vessel
Scale: Starfighter
Length: 12.2 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: All skills 3D+2
Passengers: 1
Cargo Capacity: 200 kilograms
Consumables: 1 week
Cost: 49,860 (as modified)
Maneuverability: 1D
Space: 6
Atmosphere: 350; 1,000 kmh
Hull: 4D
Shields: 1D+2
Sensors:
- Passive: 15/0D
- Scan: 25/1D
- Search: 40/2D
- Focus: 1/2D
Weapons:
- Two Triple Blasters (fire-linked)
- Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D
Z-95 Mark I Headhunter

Z-95 Mark I Headhunter
Craft: Incom/Subpro Z-95 Mark I Headhunter
Affiliation: General
Era: Old Republic
Source: Planets Collection (page 62)
Type: Multi-purpose starfighter
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Starfighter piloting 3D+2, starship gunnery 3D+2, starship shields 3D+1
Cargo Capacity: 50 kilograms
Consumables: 1 day
Cost: 23,000 (in current condition)
Maneuverability: 1D
Space: 5
Atmosphere: 365; 1,050 kmh
Hull: 4D
Shields: 1D
Sensors:
- Passive: 15/0D
- Scan: 25/1D
- Search: 40/2D
- Focus: 1/2D
Weapons:
- 2 Triple Blasters (fire-linked)
- Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 3D
- Concussion Missiles
- Fire Arc: Front
Skill: Missile weapons: concussion missiles
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 7D