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== Station 2LC/Blue == Station 2LC/Blue is considered by Esseles-based Imperial forces as the easier of the two border postings. It is 10 hours (xl hyperdrive) from Rhinnal, and 16 hours from Esseles. (The route to 2LC/Blue is a restricted-use hyperspace path; any unauthorized vessels encountered within 100 units of the platform are immediately attacked.) If the station encounters trouble, help is less than a day away. In addition, the proximity to two Core Worlds means that there is always a supply of fresh food, replacement parts, entertainment packages, and other amenities. Since the Esseles naval base is nearby, Station 2LC/Blue has only a modest force present. Station 2LC/Blue is a massive space platform, but has one glaring tactical weakness: lack of storage space for consumables and supplies. As a result, cargo pods float in close proximity to the station; when supplies are needed, a cargo tug must be dispatched to bring the pods to the station. 2LC/Blue's primary defenses are formidable: 50 capital scale turbolasers and 50 more starfighter-scale cannons. In addition, a missile rack (turret mounted) provides extra anti-starfighter capability.Two squadrons of TIE fighters (36 ships in all), a pair of troop transports and a dozen cargo tugs round out the available spacecraft at the station. In addition, capital ships-notably the Victory class Star Destroyer Scourge, which patrols the sector-frequently stop off at 2LC/Blue to deliver new personnel, replacement starfighters and cargo pods. '''Station 2LC/Blue'''<br />'''Craft''': Rendili StarDrive's Bavos-I Heavy-duty Military Space Platform<br />'''Type''': Military space station<br />'''Length''': 1,300 meters<br />'''Crew''': 600, '''gunners''': 200, '''skeleton''': 100/+20<br />'''Crew Skill''': Capital ship gunnery 6D, capital ship shields 5D, starship gunnery 6D<br />'''Passengers''': 200 (l00 stormtroopers. 100 Imperial Navy troopers)<br />'''Cargo capacity''': 50 metric tons<br />'''Consumables''': 3 months<br />'''Hull''': 6D<br />'''Shields''': 2D<br />'''Sensors''': *Passive: 40/10 *Scan: 100/20 *Search: 120/30 *Focus: 5/40 '''Weapons''': *'''50 Medium Turbolaser Cannons''' : Fire Arc: Turret<br />Crew: 2<br />Scale: Capital<br />Skill: Capital ship gunnery<br />Fire Control: 2D<br />Space Range: 1-3/12/25<br />Damage:5D *'''50 Antl-starfighter Turbolaser Cannons''' : Fire Arc: 10 turret, 10 front, 10 left, 10 right, 10 back<br />Crew: 2<br />Scale: Starfighter<br />Skill: Starship gunnery<br />Fire Control: 2D<br />Space Range: 1-2/10/20<br />Damage: 5D *'''Concussion Missile Bank (30 missiles, fired from bridge)''' : Fire Arc: Turret<br />Crew: 1 (bridge officer)<br />Scale: Starfighter<br />Skill: Starship gunnery<br />Fire Control: 3D<br />Space Range: 1-5/15/28<br />Damage:6D '''SilverWing and GoldWing Squadrons'''<br />Two squadrons - 20/181 and 20/604 - maintain patrol in close proximity to station 2LC/Blue. The TIE pilots for the squadrons-nicknamed SilverWing and GoldWing Squadrons-are mean arrogant, haughty bunch, but are highly skilled and dangerous foes. The wing commander-Colonel Vel Terno-is a fighter ace with 15 combat kills to his credit. He demands perfection and constantly subjects his pilots to drills and training exercises. As a result, any ship approaching the station are met with alert, battle-ready TIE flights.
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