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Station 2LC/Blue

From Episode D6: Star Wars D6 Wiki

Station 2LC/Blue

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Station 2LC/Blue is considered by Esseles-based Imperial forces as the easier of the two border postings. It is 10 hours (xl hyperdrive) from Rhinnal, and 16 hours from Esseles. (The route to 2LC/Blue is a restricted-use hyperspace path; any unauthorized vessels encountered within 100 units of the platform are immediately attacked.) If the station encounters trouble, help is less than a day away.

In addition, the proximity to two Core Worlds means that there is always a supply of fresh food, replacement parts, entertainment packages, and other amenities. Since the Esseles naval base is nearby, Station 2LC/Blue has only a modest force present.

Station 2LC/Blue is a massive space platform, but has one glaring tactical weakness: lack of storage space for consumables and supplies. As a result, cargo pods float in close proximity to the station; when supplies are needed, a cargo tug must be dispatched to bring the pods to the station.

2LC/Blue's primary defenses are formidable: 50 capital scale turbolasers and 50 more starfighter-scale cannons. In addition, a missile rack (turret mounted) provides extra anti-starfighter capability.Two squadrons of TIE fighters (36 ships in all), a pair of troop transports and a dozen cargo tugs round out the available spacecraft at the station. In addition, capital ships-notably the Victory class Star Destroyer Scourge, which patrols the sector-frequently stop off at 2LC/Blue to deliver new personnel, replacement starfighters and cargo pods.

Station 2LC/Blue
Craft: Rendili StarDrive's Bavos-I Heavy-duty Military Space Platform
Type: Military space station
Length: 1,300 meters
Crew: 600, gunners: 200, skeleton: 100/+20
Crew Skill: Capital ship gunnery 6D, capital ship shields 5D, starship gunnery 6D
Passengers: 200 (l00 stormtroopers. 100 Imperial Navy troopers)
Cargo capacity: 50 metric tons
Consumables: 3 months
Hull: 6D
Shields: 2D
Sensors:

  • Passive: 40/10
  • Scan: 100/20
  • Search: 120/30
  • Focus: 5/40

Weapons:

  • 50 Medium Turbolaser Cannons
Fire Arc: Turret
Crew: 2
Scale: Capital
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Damage:5D
  • 50 Antl-starfighter Turbolaser Cannons
Fire Arc: 10 turret, 10 front, 10 left, 10 right, 10 back
Crew: 2
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-2/10/20
Damage: 5D
  • Concussion Missile Bank (30 missiles, fired from bridge)
Fire Arc: Turret
Crew: 1 (bridge officer)
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-5/15/28
Damage:6D

SilverWing and GoldWing Squadrons
Two squadrons - 20/181 and 20/604 - maintain patrol in close proximity to station 2LC/Blue. The TIE pilots for the squadrons-nicknamed SilverWing and GoldWing Squadrons-are mean arrogant, haughty bunch, but are highly skilled and dangerous foes. The wing commander-Colonel Vel Terno-is a fighter ace with 15 combat kills to his credit. He demands perfection and constantly subjects his pilots to drills and training exercises. As a result, any ship approaching the station are met with alert, battle-ready TIE flights.