Typical Zero-G Assault Stormtrooper (Spacetrooper)
Typical Zero-G Assault Stormtrooper (Spacetrooper)
[edit]
Type: Spacetrooper
DEXTERITY: 3D (Modify Dexterity Attribute and Skills by -1D while wearing Spacetrooper Armor)
- Blaster 4D, brawling parry 5D, dodge 4D, grenade 5D, missile weapons 5D
KNOWLEDGE: 2D
- Survival 5D+1
MECHANICAL: 3D
- Astrogation 4D+2, powersuit operation: spacetrooper armor 6D, repulsorlift operation 5D+2, space transports 5D+2, starship gunnery 4D, starship gunnery: proton torpedo launcher 5D+2
PERCEPTION: 2D+2
- Search 5D+2
STRENGTH: 2D
- Brawling 3D, stamina 4D
TECHNICAL: 2D
- Demolitions 3D+1, security 4D+1, powersuit repair 4D+1
Character Points: Varies, typically 0-3
Move: 11
Equipment: Spacetrooper armor (see below)
Spacetrooper Armor
[edit]
Spacetrooper Armor
Model: Imperial Zero-G Assault Stormtrooper Armor Mark I
Type: Personal battlesuit
Scale: Character
Skill: Powersuit operation: spacetrooper armor
Cost: Not available for sale
Availability: X
Game Notes:
- Basic Suit: Provides +4D physical, +3D energy to resist damage, but reduces Dexterity and all related skills by -1D. Has four hours of power and 10 hours of oxygen. Has a Space Move of 1; in normal gravity, Move is only 8.
- Magnetic couplers allow spacetroopers to attach themselves to any metal surface.
- Grenade Launcher: Uses missile weapons skill, ranges: 5-50/100/200 (in space: 0/1/2).
- Concussion Grenades: Ammo: 30, 5D/4D/3D/2D, blast radius: 0-2/4/6/10.
- Gas/Stun Grenades: Ammo; 30,5D/4D/3D/2D (stun), blast radius: 0-2/4/6/8.
- Mini-Proton Torpedo Launcher: Uses starship gunnery skill, 6D damage, ammo: 6, ranges: 25-100/300/700 (1/3/7 in space).
- Blaster Cannon: 6D damage, uses blaster skill, ranges 10-50/100/150.
- Laser Cutters: 0.3 meter range, 3D damage (starfighter scale).
Description
[edit]
While all Stormtrooper armor provides limited protection against hard vacuum, one elite division has been trained to operate exclusively in outer space. Zero-G Assault Stormtroopers — or "spacetroopers" — are deadly commandos of the highest order, second only to the Imperial Royal Guard in training, loyalty, and destructive capability. When it is necessary to capture a freighter, space station, or other space faring vehicle, spacetroopers are deployed to handle the job.
A spacetrooper platoon uses a refitted and heavily armored assault shuttle to stage its operations from. A five-man command crew pilots the shuttle. All communication devices are patched through the platoon commander's station so that the commander can monitor the entire team's activities. He issues orders from on board the shuttle, directing his troopers from within the flying fortress.
The assault shuttle is a formidable attack vehicle in its own right, but the 40 spacetroopers it carries are walking arsenals. Each trooper wears a standard Stormtrooper shell, but then plugs into a full body armor encasing that performs as a personal spacecraft and attack vehicle. Spacetroopers are limited by the amount of power their armor can store, but they are trained to employ their armament effectively and complete their specified mission within a limited period of time. If unable to complete their mission within the time limit, spacetroopers have standing orders to return to their shuttle for recharging.
Because of their fearsome yet bulky outfits, spacetroopers perform best in no-gravity environments such as deep space and non-atmosphere worlds.
Source: Imperial Sourcebook 2nd Ed. (pages 47-48)