Typical Imperial Solo Agent
DEX 3D+1
Archaic guns 4D+2 Blaster 6D+2 Blaster artillery 5D+1 Brawling parry 6D+1 Dodge 7D+1 Firearms 6D+1 Grenade 5D+1 Melee combat 6D+1 Melee parry 6D+1 Missile weapons 5D+2 Pick pocket 5D+2 Thrown weapons 6D Vehicle blasters 5D+2
KNO 3D
Alien species 5D Bureaucracy 6D Business 5D+2 Cultures 6D* Intimidation 5D+2 Languages 7D* Law enforcement 6D Planetary systems 7D* Streetwise 6D+2 Survival 6D+2*
MEC 3D
Archaic starship piloting 3D+1 Astrogation 5D+2 Beast riding 6D Communications 5D Ground vehicle operation 4D+2 Hover vehicle operation 4D+2 Repulsorlift operation 7D Space transports 5D+2 Starfighter piloting 3D+2 Swoop operation 5D Walker operation 6D+2
PER 4D
Bargain 4D+2 Command 5D Con 5D Forgery 5D Hide 6D+2 Persuasion 6D+1 Search 6D Sneak 6D
STR 3D+2
Brawling 5D Climbing / Jumping 4D+2 Lifting 4D+2 Stamina 6D Swimming 4D
TEC 3D
Computer programming / repair 6D First aid 6D Ground vehicle repair 6D Hover vehicle repair 6D Security 7D* Walker repair 5D
Some skills have been artificially enhanced by specialized training and mnemiotic drugs.
Force points: Varies, typically 1-5
Character points: Varies, typically 5-15
Move: 10
Equipment:
Blaster pistol (4D+1)
Encrypted comlink
Fake IDs