Sullustan Engineer
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Enhanced Senses: Sullustans have advanded senses of hearing and vision. Whenever they make Perceptions or search checks involving low-light conditions or hearing, they receive a +2D bonus. Location Sense: Once a Sullustan has visited an area, he always remembers how to return to the area - he cannot get lost in a place that he has visited before. This is automatic and requires no die roll. When using the Astrogation skill to jump to a place a Sullustan has been, the astrogator receives a bonus of +1D to his die roll. |
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Equipment:
- Gear bag, headset compling, sporting blaster (3D+1), tool kit, 500 credits.
Background:
- Life on sullust was getting pretty boring. You used to have a job in the SoroSuub Corporation as a technical advisor - your job consisted of puttering around the compani offices, fixing computers, repairing comm lines, and maintaining vital office equipment. Your life needed more excitement.
When SoroSuub announced its intention to side with the Empire, you fled the planet. You thought about joining the Rebel Alliance, but you weren't about to die for any cause. You wanted a life of thrills which paid a little dividend. So you joined up with a free-trader and put your technical skills to work maintaining the crummy bucket of scrap he called a freighter. Now and then the captain ran into some difficulties with the Empire, rival smugglers, crime lords and bounty hunters. This often meant the ship became more damaged, and you got more frustrated trying to fix everything before it all blew up. Still, you have your life of adventure. Plus a few extra credits from the captain's lucrative smuggling runs.
Personality: Usually you're easy-going, but when things heat up in the engineering bay, you get flustered and anxioous. You feel you have to fix everything all at once.
Objectives: To keep the freighter on tip-top condition with as little work as possible. You need to find some excitement, too.
Connection With Characters:
- Any starship captain might have hired you to work the engineering spaces. You'd probably join up with any spacer type whom you think has an aptitude for getting into adventures.
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