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Starship Troopers: Tanker Bug

From Episode D6: Star Wars D6 Wiki

Name: Tanker Bug
Dexterity: 2D+2

  • Caustic Flame: 5D+1

Perception: 1D+1

  • Hide: 2D+2
  • Search: 8D+1
  • Sneak: 2D+2

Strength: 5D+1
Orneriness: 2D

Move: 7 Walking; 14 Burrowing
Size: 5 meters tall (estimated)

Special Abilities:

  • Natural Armor: STR+2D to resist damage
  • Blindsight 10 meters: Using non-visual senses, such as sensitivity to vibrations, keen smell, acute hearing or echo-location, a creature with Blindsight maneuvers and fights as efficiently as a sighted creature. Darkness and most kinds of concealment are irrelevant, though the creature must have line of ‘sight’ to a creature or object to discern it. The creature usually does not need to make checks to notice creatures within range of its Blindsight ability. Unless noted otherwise, Blindsight is continuous and the creature need do nothing to use it. Stealth checks made to evade a creature with Blindsight suffer a –1D+1 penalty.
  • Caustic Flame: The volatile mixture that a tanker bug spews from behind its charged mandibles is ignited by a static electric charge to become an incredibly hot incendiary fluid that either fans out in a triangle 1.67 meters wide at the end adjacent to the bug and 13 meters long. This attack deals 6D damage to any creature caught in its area (Dodge Difficulty 18 to reduce damage by half). Alternatively, the tanker bug can fire its flaming acid in a stream 1.67 meters wide and 20 meters long. This stream automatically hits any creature in that line and deals the same damage as above, however, no Dodge check is allowed to reduce damage. Caustic Flame stops burning quickly and does not cause any continuing damage. Effects or equipment that reduce damage from fire have no effect on this attack.

Description: Tanker bugs often rest just under the surface of battlefields, waiting for a command to rise up and unleash their devastating venom. This bug is particularly feared because while it is large enough to be easily hit, a single well-placed blast of its flaming acid can burn down an entire squad of troopers. The heat from its caustic flame is so hot it can slag the cockpit cowling of a Marauder within moments. It is quite understandable that standard Mobile Infantry protocol for encounters with tanker bugs is to scatter a squad at least 27 meters before hammering the bug with heavy firepower.

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