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Starship Troopers: Chariot Bug

From Episode D6: Star Wars D6 Wiki

Name: Chariot Bug
Dexterity: 2D+2

  • Dodge: 5D+2
  • Running: 5D+2

Perception: 1D+1

  • Hide: 2D+2
  • Search: 2D+1
  • Sneak: 2D+2

Strength: 4D+1

  • Climbing / Jumping: 7D+1
  • Lifting: 7D+1

Orneriness: 2D

Move: 20; 13 while carrying a brain bug.
Size: ~1.3 meters long

Special Abilities:

  • Natural Armor: STR+1D+2 to resist damage
  • Blindsight 20 meters: Using non-visual senses, such as sensitivity to vibrations, keen smell, acute hearing or echo-location, a creature with Blindsight maneuvers and fights as efficiently as a sighted creature. Darkness and most kinds of concealment are irrelevant, though the creature must have line of ‘sight’ to a creature or object to discern it. The creature usually does not need to make checks to notice creatures within range of its Blindsight ability. Unless noted otherwise, Blindsight is continuous and the creature need do nothing to use it. Stealth checks made to evade a creature with Blindsight suffer a –1D+1 penalty.
  • Conveyance: Chariot bugs are designed specifically to transport large, less mobile Arachnids, such as brain bugs. This role defines their wide, fl at shape and their relatively high speed. They also have the added benefit of being able apply their speed to any Arachnid they carry. While riding a chariot bug an Arachnid may also act on their chariot bug’s Initiative score rather than their own if they wish.

Description: These over-sized shield bugs serve to illustrate a hypothesis many scientists have been pondering since the discovery of the Arachnids – they seem quite capable of breeding important needs and abilities directly into their populace. This concerns SICON because of the short time the bugs seem to need to adapt to anything it can throw at the alien menace. While chariot bugs are not dangerous in their own right, what they suggest is very disconcerting indeed.

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