Spacetrooper Armor
Appearance


Spacetrooper Armor
Model: Imperial Zero-G Assault Stormtrooper Armor Mark I
Type: Personal battlesuit
Scale: Character
Skill: Powersuit operation: spacetrooper armor
Cost: Not available for sale
Availability: X
Game Notes:
- Basic Suit: Provides +4D physical, +3D energy to resist damage, but reduces Dexterity and all related skills by -1D.
- Has four hours of power and 10 hours of oxygen.
- Has a Space Move of 1; in normal gravity, Move is only 8.
- Magnetic couplers allow spacetroopers to attach themselves to any metal surface.
- Grenade Launcher: Uses missile weapons skill, ranges: 5-50/100/200 (in space: 0/1/2).
- Concussion Grenades: Ammo: 30, 5D/4D/3D/2D, blast radius: 0-2/4/6/10.
- Gas/Stun Grenades: Ammo; 30, 5D/4D/3D/2D (stun), blast radius: 0-2/4/6/8.
- Mini-Proton Torpedo Launcher: Uses starship gunnery skill, 6D damage, ammo: 6, ranges: 25-100/300/700 (1/3/7 in space).
- Blaster Cannon: 6D damage, uses blaster skill, ranges 10-50/100/150.
- Laser Cutters: 0.3 meter range, 3D damage (starfighter scale).
Source: Rules of Engagement – The Rebel SpecForce Handbook (page 100), Imperial Sourcebook (pages 47-48), Heir to the Empire Sourcebook (page 55), The DarkStryder Campaign – The Kathol Rift (page 69), The Star Wars Sourcebook (page 107)