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Spacetrooper Armor

From Episode D6: Star Wars D6 Wiki

Spacetrooper Armor
Model: Imperial Zero-G Assault Stormtrooper Armor Mark I
Type: Personal battlesuit
Scale: Character
Skill: Powersuit operation: spacetrooper armor
Cost: Not available for sale
Availability: X
Game Notes:

  • Basic Suit: Provides +4D physical, +3D energy to resist damage, but reduces Dexterity and all related skills by -1D.
  • Has four hours of power and 10 hours of oxygen.
  • Has a Space Move of 1; in normal gravity, Move is only 8.
  • Magnetic couplers allow spacetroopers to attach themselves to any metal surface.
  • Grenade Launcher: Uses missile weapons skill, ranges: 5-50/100/200 (in space: 0/1/2).
  • Concussion Grenades: Ammo: 30, 5D/4D/3D/2D, blast radius: 0-2/4/6/10.
  • Gas/Stun Grenades: Ammo; 30, 5D/4D/3D/2D (stun), blast radius: 0-2/4/6/8.
  • Mini-Proton Torpedo Launcher: Uses starship gunnery skill, 6D damage, ammo: 6, ranges: 25-100/300/700 (1/3/7 in space).
  • Blaster Cannon: 6D damage, uses blaster skill, ranges 10-50/100/150.
  • Laser Cutters: 0.3 meter range, 3D damage (starfighter scale).

Source: Rules of Engagement – The Rebel SpecForce Handbook (page 100), Imperial Sourcebook (pages 47-48), Heir to the Empire Sourcebook (page 55), The DarkStryder Campaign – The Kathol Rift (page 69), The Star Wars Sourcebook (page 107)