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Shadowrun Firearm Accessories

From Episode D6: Star Wars D6 Wiki

Firearm Accessories

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Most firearm accessories must be attached to a particular mount. Each mount can only hold one accessory.

Firearm Accessories Mount Availability Cost
Airburst Link - 2; R 600
Bipod Under 1 200
Concealable Holster - 1 150
Gas-Vent System (Rating 1-3) Barrel [Rating]; R Rating x 200
Gyro Stabilization Under 2 1,400
Hidden Gun Arm Slide - 1 350
Imaging Scope Top 1 300
Laser Sight Top/Under 1 125
Periscope Top 1 70
Quick-Draw Holster - 1 175
Shock Pad - 1 50
Silencer/Suppressor Barrel 3; X 500
Smart Firing Platform Under 4; X 2,500
Smartgun System, internal - 2; R Weapon Cost x 2
Smartgun System, external Top/Under 1; R 200
Spare Magazines - 1 5
Speed Loader - 1 25
Tripod Under 1 500
  • Airburst link: This grenade/rocket launcher smartgun accessory uses a “smart” rangefinder to air-burst the explosive projectile at a point deemed to be both a safe distance from the launcher and within the closest possible proximity to the target. An airburst link reduces the scatter distance for a launched grenade by two meters per net hit instead of by one meter per hit when you use the wireless link trigger.
  • Bipod: This two-legged brace extends downward from the weapon, allowing it to be fired low to the ground with the user in a prone or sitting position. A bipod can be attached to the underbarrel mount of a weapon and provides 2 points of Recoil Compensation when properly deployed. Attaching a bipod takes one minute. Folding up or deploying a bipod is a Simple Action. Removing it is a Complex Action.
  • Concealable holster: This small holster can be worn on the ankle, clipped to the forearm, in the small of the back, or anywhere else it’s unlikely to be seen. The concealable holster adds 2 pips to the item’s Concealability. Only pistols and tasers fit in a Concealable Holster.
  • Gas-vent system: Gas-vent recoil compensation systems are barrel-mounted accessories that vent a weapon’s barrel gases at a specific vector to counter muzzle climb. Once installed, a gas-vent cannot be removed. Gas-vent systems provide a 2 pips of points of Recoil Compensation equal to their rating (3 pips = 1D).
  • Gyro mount: This heavy upper-body harness features an attached, articulated, motorized gyro-stabilized arm that mounts an assault rifle or a heavy weapon. The system neutralizes up to 4D of recoil and movement modifiers. Attaching or removing a weapon from the mount takes a Simple Action. Putting on a gyro-mount harness takes about five minutes, while the quick-release allows you to get out of it with a Complex Action.
  • Hidden arm slide: Attached to the forearm and worn under clothing, this slide can accommodate a pistol-sized weapon. It can fit a hold-out, light pistol, or taser. With a hand gesture, the slide releases the weapon/object right into your hand. If you quick draw the weapon in this slide. It also gives the weapon a 2 pips Concealability modifier.
  • Imaging scope: These classic scopes are attached to the top mount; attaching or removing them takes only a Simple Action. Imaging scopes include a micro camera and vision magnification, and they have a Capacity of 3 to hold vision enhancements.
  • Laser sight: This device uses a laser beam to project a visible dot (in your choice of colors) on the target. This increases the weapon’s Accuracy by 2 pips, which is not cumulative with smartlink modifiers. The laser sight can be attached to either the underbarrel mount or top mount. Activating or deactivating a laser sight is a Simple Action.
  • Periscope: This adjustable “off-axis” viewer attaches to a top mount and allows an operator to target a weapon around corners, reducing the usual -2D dice pool penalty to -1D+1. A periscope can be upgraded with any of the vision enhancements.
  • Quick-draw holster: This easy access holster can hold any weapon of Machine Pistol or smaller size. It reduces the threshold for quick-drawing the holstered weapon by 1.
  • Shock pad: A shock-absorbing pad is situated on the rigid stock of a rifle, shotgun, or heavy weapon, and provides 2 pips of recoil compensation.
  • Silencer/suppressor: This barrel-mounted accessory reduces the sound and flash of a weapon’s discharge. It cannot be used with revolvers or shotguns. It applies a -2D+2 dice pool modifier on all Perception Tests to notice the weapon’s use or locate the weapon’s firer. Attaching or removing a silencer takes a Complex Action.
  • Smart firing platform: This is a non-mobile robotic tripod equipped with a remote control pivot that allows for a 180-degree firing arc and a 60-degree inclination. You can mount one smartgun-equipped weapon to the platform, and it will be fired by the device’s onboard Pilot (Device Rating 2D). The platform is equipped with a Targeting Autosoft (2D) and can be upgraded with additional autosofts, usually a Clearsight program. You need to set the parameters of who exactly the platform should and shouldn’t shoot at, which are followed by the platform’s pilot. The platform provides 3D+1 Recoil Compensation. It has an Initiative attribute of 5D+1.
  • Smartgun system: This connects a firearm or a projectile weapon directly to the user’s smartlink. Incorporating a small camera and laser range finder, the smartlink keeps track of ammunition, heat buildup, and material stress. If you have a smartlink, you can mentally switch between gun modes, eject a magazine, and fire the gun without pulling the trigger. The camera lets you shoot around corners without exposing yourself to return fire (at a –2D dice pool penalty). The system makes use of advanced calculation software, allowing for precisely calculated trajectories and high precision over any distance.
    If you’re using a smartlink, the smartgun system increases the gun’s Accuracy by 1D+1. The smartgun features are accessed either by universal access port cable to an imaging device (like glasses, goggles, or a datajack for someone with cybereyes) or by a wireless connection working in concert with direct neural interface.
    Retrofitting a firearm with an internal smartgun system doubles the weapon’s price and adds 1 to its Availability. An external smartgun system can be attached to the top mount or underbarrel mount with an Firearms Repair (Difficulty 12, 1 hour) Extended Test. The small camera has a capacity of 1 and can be equipped with vision enhancements.
  • Spare Magazine: A spare magazine comes unloaded but can hold the maximum rounds for the weapon. Each magazine is specific to the weapon you buy it for, but they all cost the same.
  • Speed loader: The speed loader is a simple device that holds a ring of bullets for fast insertion into a revolver’s cylinder. Each speed loader is specific to the weapon it was designed for. It lets you fully reload a revolver as a Complex Action instead of having to load rounds one at a time.
  • Tripod: The tripod provides a stable base to fire a weapon low to the ground with the user kneeling or sitting. A tripod can be attached to the underbarrel mount and provides 4D of Recoil Compensation when properly deployed. Attaching a tripod takes one minute. Folding up or deploying the bipod is a Free Action.

Source

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  • Shadowrun 5th Edition Core Rulebook (2nd Printing) (pages 431-433)
  • thedemonapostle