Shaclaw

Massive, armored insects native to the planet Voss, shaclaws use their powerful foreclaws primarily for burrowing into the soil in search of the roots and subterranean mammals that make up their diet. If challenged, however, they can also use their claws as savage weapons capable of shredding the flesh or armor of their enemies. The Gormak consider the meat of the shaclaw to be a delicacy, but within minutes of dying the insects release a deadly toxin into their tissues that contaminates the flesh. To circumvent this, the Gormak have become quite skilled at capturing shaclaws and cooking them alive. Xenoanthropologists are quick to note that Gormak only dine on shaclaws during special coming of age feasts in which the capture and preparation of the meal is considered an essential part of the ritual celebration. The Voss reject this symbolic justification, however, and point to the practice of cooking any creature alive as proof of Gormak savagery and barbarism.
- Shaclaw
- Type: Massive armored insectoid
- DEXTERITY 1D
- PERCEPTION 2D+1
- Search 8D
- STRENGTH 5D
- Special Abilities:
- Armor: The natural armor of the shaclaw grants it a +2D bonus to Strength when resisting physical damage.
- Claws: Do STR+3D damage.
- Toxic: A dead shaclaw immediately begins decomposing into a toxic state.
- Burrowing: Shaclaws can burrow into rough soil with great ease using their foreclaws.
- Move: 15
- Size: 5.5 meters tall
Source: Galaxy Guide 16 - The Old Republic (page 388)