Scimitar (Sith Infiltrator)



Scimitar (Sith Infiltrator)
Craft: Heavily modified Republic Sienar Systems Star Courier
Affiliation: Darth Maul (Sith lord)
Era: Old Republic
Source: The Dark Side Sourcebook (pages 62-63)
Type: Sith infiltrator
Scale: Starfighter
Length: 26.5 meters
Skill: Space transports: Star courier
Crew: 1
Crew Skill: Astrogation 4D+2, communications 6D+2, sensors 4D+2, space transports: Sith Infiltrator 6D, starship gunnery 5D, starship shields 5D
Passengers: 6
Cargo Capacity: 2.5 metric tons
Consumables: 30 days
Cost: Not for sale
Hyperdrive Multiplier: x1.5
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 2D
Space: 8
Atmosphere: 365; 1,050 kmh
Hull: 3D
Shields: 2D
Sensors:
- Passive: 25/2D+1
- Scan: 40/3D+1
- Search: 60/4D+1
- Focus: 4/5D
Weapons:
- 6 Light Laser Cannons (fire-linked)
- Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 7D
Note: Darth Maul’s Infiltrator is equipped with a stygium crystal cloaking device. This device bestows a 3D+1 penalty to any Sensors rolls made to detect it. This penalty also reduces bonuses granted by Fire Control systems to a minimum of 0D, and the difficulty to hit the Infiltrator is increased as if it were under 1/2 cover (Rulebook page 93) due to the Infiltrator’s indistinct lines.