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Orion Rogue

From Episode D6: Star Wars D6 Wiki
File:OrionRogue.jpg
Orion Rogue

Species: Orion Rogue
Home Planet: Unknown

Orion Rogue

Physical Description:
Orions are almost identical to Humans, Except for their ears, which are pointed (think Elf or Vulcan) and they have seven fingers per hand (no effect other then gloves costing more).

Behaviour & Culture:
Orions are chance taking adrenalin junkies and love to party. They are the 'trouble children' of the galaxy. They are terribly curious, interminably devious and forever mischievous. They tend to hang out in the seedier parts of the universe looking for adventure. Though they may act like clowns they are actually quite cunning. People love their company and Rogues are quite good at striking bargains and the 'sucker' who is eating up everything that he says.

Quote: I wonder what will happen if I push this button?

Attribute Dice: 16D
DEXTERITY 2D/5D
KNOWLEDGE 1D/4D
MECHANICAL 1D/4D
PERCEPTION 3D/5D
STRENGTH 1D/4D
TECHNICAL 1D/4D

Special Abilities:
Sneak: Orions are brought up being steathy. Add 2D to any sneak check.

Streetwise: Orions travel the universe and live in the underworld. The learn alot about the criminal world and recieve a +1D bonus to any streetwise roll.

Blue Cocaine: Blue Cocaine is an extremely dangerous hallucinogenic drug to Orions. When taken by Orions it causes powerful hallucinations for 1-4 days. While drugged the Orion is completely disorientated and very susceptible to manic depression and has a 5% chance to kill himself outright and a 60% chance to do himself some bodily harm. Many Orions yearn to try the drug once, curious to see if it is as good as others say it its. Prudent Orions avoid Blue Cocaine at all costs.

Bargaining: Orions are masters at bargaining and add 1d+2 to all bargaining rolls (Note: This doesn't mean they know the actual value of the item, thats the Value skill] they are just great con artists)

Move: 10/12
Size: 1.5-2.0 meters tall