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Nistanni

From Episode D6: Star Wars D6 Wiki

Species: Nistanni
Home Planet: no longer exists ])

Nistanni
The Nistanni, pronounced Nis - tan - eye, sometimes derogatory known as Elfindroow are a very strange race. They initially hailed from an unknown planet bordering the galactic boundary and the unknown regions, but when Emperor Palpaltine came to power, it was one of the first planets he had removed from existence due to his fearing what the Nistanni could become. This was because when news reached him of his scouts reporting that they had encountered a strange race of humanoids who could not only deflect energy attacks, but who were also ready to hit space level tech..

Biology & Appearance:
Their lifespan is roughly 300 years (their time) 500 or so human time, as they age at roughly half what a normal human does. They are tall slender humanoids of jet black skin, averaging 70 inches and 180ln in weight. Their most notable feature is 99% of all males are bald, and they all sport horizontally pointed ears.

All members of this species, possess a strange Electromagnetic field that surrounds their bodies, that not only disrupts their use of electronic devices, but provides a defense against energy based attacks, whether from blasters or many space age grenades.

History:
Roughly 3 years after Senator Palpaltine became Emperor (after the events of Revenge of the Sith), Several of his scouts reported a planet lived on near a large # of spacial anomalies near the Galactic border and the Unknown region, while they were chasing down a trio of escaped Jedi. Two of the scouts stayed to survey the planet, while the others kept after the fleeing jedi. After first contact went poorly, the scouts got into a firefight, and noticed that these black humanoids were deflecting or otherwise dissipating the energy bolts of their blasters. Deciding to take news of this to Emperor Palpaltine, they returned to Imperial space. Within 2 years after receiving this information, Palpaltine ordered the planet bombarded from space. He was nearly successful in eradicating them, and currently only 10,000 or so still live, most being slaves or stowaways on other ships.

Average Nistanni: Dexterity 3D, Knowledge 2D+1, Mechanical 2D+1, Perception 3D, Strength 3D, Technical 2D+1, EF rating 2D.

Attribute Dice: 12D
DEXTERITY 2D+2/4d+2
KNOWLEDGE 2D/3D
MECHANICAL 2D/3D
PERCEPTION 2D/4D
STRENGTH 2D/4D
TECHNICAL 2D/3D
EF attribute 2D

Special Abilities:
Energy Field: The Energy Field Rating of a Nistanni is added to his or her Strength score to resist incoming energy based attacks, even those up to speeder scale!. If the attack is fully defeated (meaning the soak roll beats the damage) the attack is randomly reflected elsewhere (not into anyone). If the attack roll defeats the combined EF and Str rating, then REROLL the damage against just the Strength -1D for what damage the Nistanni takes.

This Ef rating also impedes their use of electronic devices such as comlinks, hand held scanners and blasters. It normally is set at 3 to 5 inches around the body of the Nistanni, but can be compressed to 2 or even 1 inch.

When this field is only 1 inch around their body, all electronic devices fry if their body rating rolls less than the EF rating does. No Energy weapons will work in their hands at 1".

If pushed out to only 2 inches, items work only 20% of the time, and even then take a 2 category difference in rolls to operate. Blaster weaponry are reduced to 1/4 range and -2d to damage.

If its kept at the average of 3 inches, electronic devices work only 40% of the time, and even then are a 1 category difficulty harder to operate and. Energy weapons in hand, when used are at -1d damage and 1/2 range.

This field starts at 2D (and is achieved at age 25, or 12 yrs old human wise). It costs a flat 7cp to increase it a pip from 2 to 6d, 12cp per pip from 6d to 10d and 16 cp per pip up to 14d which is the maximum it can to up to. EACH increase takes 3 months in addition to the CP before the addition is realized.

The Nistanni can also attempt to generate a special power based off that EF rating. The player writes up what his goal for said power is and lets the GM edit the power. Once approved, it takes 80 CPs and 6 months out of game meditation to achieve the realization of this power. Some powers could be an 'energy containment' (similar to Bishop from the X-men), a static discharge (acting like he is a stun grenade) or opening a short range portal (working like a dimension door from ADND).

DUE TO possessing this Energy field, no Nistanni, even if they become Force sensitive, can EVER learn force skills. .

Move: 10/12


Created by David "Garhkal" Stairs