Narn Regime G’Tal Command Cruiser
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Name: G'Tal
Craft: Narn Regime G’Tal Command Cruiser
Type: Command Cruiser
Scale: capital
Length: 1,400 meters
Skill: capital ship pilot
Crew: 111; Skeleton: 13/+10
Crew Skill: Astrogation: 6D; Capital Ship Gunnery: 5D+2; Capital Ship Piloting: 6D; Communications: 6D; Sensors: 6D; Starship Gunnery: 5D+2
Passengers: 750
Cargo Capacity: 1,500 metric tons
Consumables: 10 months
Hyperdrive: x19
Nav Computer: yes
Maneuverability: 1D+1
Space: 2
Hull: 6D
Sensors
- Passive: 20 / 0D+2
- Scan: 40 / 1D+1
- Search: 60 / 1D+2
- Focus: 2 / 2D+1
Weapons
- 3 Heavy Laser Cannons
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 2D+2
Space Range: 1-9/23/45
Damage: 6D
- 3 Energy Mine Launchers
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 1D+2
Space Range: 1-6/15/30
Damage: 5D+2
- 4 Particle Arrays
- Fire Arc: 2 forward, 2 aft
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D+2
Space Range: 1-2/4/8
Damage: 5D+1
- 4 Light Pulse Cannons
- Fire Arc: 2 forward, 2 aft
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 1D+2
Space Range: 1/3/6
Damage: 4D+2
Miscellaneous:
- Artificial Gravity: No
- Crew: 111
- Officers: 2
- Pilots: 6
- Sensor Operators: 3
- Crewmen: 100
- Average Crew Experience Level: Narn Elite
- Stealth: 5 (Base Difficulty to Detect Ship)
- Fusion Engine
- Jump Point Generator
Ship Complement:
Source:
- The Babylon 5 Project: G'Quan class heavy cruiser
- Babylon 5: Ships of the Galaxy (pages 64-65)
- thedemonapostle