Narn Regime Arcismus Class Supply Ship

Name: Arcismus
Craft: Narn Regime Arcismus Class Supply Ship
Type: supply ship
Scale: capital
Length: 553 meters
Skill: capital ship pilot
Crew: 34; Skeleton: 5/+10
Crew Skill: Astrogation: 4D+1; Capital Ship Gunnery: 3D+1; Capital Ship Piloting: 4D+1; Communications: 4D+1; Sensors: 4D+1; Starship Gunnery: 3D+1
Passengers: 140
Cargo Capacity: 300 metric tons
Consumables: 6 months
Maneuverability: 2D+1
Space: 6
Hull: 3D
Sensors
- Passive: 4 / 0D
- Scan: 8 / 0D+1
- Search: 12 / 0D+1
- Focus: 1 / 0D+1
Weapons
- Burst Beam
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 1D
Space Range: 1-2/4/8
Damage: 2D Physical and Ionizes 1D worth of control systems.
- 2 Twin-Linked Light Pulse Cannons
- Fire Arc: 1 forward, 1 aft
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 0D
Space Range: 1/3/6
Damage: 5D+2
Miscellaneous:
- Artificial Gravity: No
- Crew: 34
- Officers: 2
- Pilots: 5
- Sensor Operators: 4
- Crewmen: 23
- Average Crew Experience Level: Narn Line
- Stealth: 4 (Base Difficulty to Detect Ship)
- Fusion Engine
Ship Complement:
- Cargo Shuttles: 4
Description: The Narn have a constant need to rearm and re-supply on the fronts of the battles they wage, as their ships are generally too slow and dedicated to the war effort to turn back for a supply run. By the time they would reach a supply point and get back, they would likely need to re-supply again! The Kha’Ri funded the creation of the Arcismus from captured and scrapped Lias supply ships from Centauri shipyards they had sacked. The new vessel would be perfect for running supplies back and forth from the fleet gatherings without losing a potent warship to do so.
The ship is not very well armed, but can hold its own against extremely small numbers or raider fighter groups. Its sole purpose is to deliver, so its weapons are not designed to do much damage. In fact, it carries one of the semi-experimental burst beams, which allows it to disable enemies long enough to make use of its powerful engines and escape without risking its precious cargo. This is not always possible, which is why so many supply runs still keep a few extra flights of fighters in escort…just in case.
Source:
- Babylon 5: Ships of the Galaxy (page 60)
- thedemonapostle