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Mass Effect: Weapons: Sniper Rifles

From Episode D6: Star Wars D6 Wiki

Sniper Rifles

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Name Type Scale Skill Cost Ammunition Range Damage
Black Widow Sniper Rifle Character Firearms 37,135 3 1-27/67/133m 6D+1
Collector Sniper Rifle Sniper Rifle Character Firearms 7,875 35 1-13/33/67m 2D
Inferno Sniper Rifle Character Blaster 10,575 5 1-22/54/108m 4D+2
Isharay Sniper Rifle Character Firearms 31,780 1 1-25/62/123m 9D
Javelin Sniper Rifle Character Firearms 27,150 1 1-27/67/133m 7D+1
Kishock Harpoon Gun Sniper Rifle Character Blaster 12,400 1 1-25/63/125m 8D+1
Krysae Sniper Rifle Sniper Rifle Character Firearms 12,125 3 1-25/63/125m 6D
Lanat Sniper Rifle Character Blaster 3,710 2 1-20/51/102m 5D
Naladen Sniper Rifle Character Blaster 3,675 4 1-20/50/100m 5D
M-13 Raptor Sniper Rifle Character Firearms 3,100 15 1-23/57/113m 2D+2
M-29 Incisor Sniper Rifle Character Firearms 5,040 5 1-22/55/110m 2D+1
M-90 Indra Sniper Rifle Character Firearms 3,405 25 1-23/58/117m 2D
M-92 Mantis Sniper Rifle Character Firearms 850 1 1-25/62/123m 6D+2
M-97 Viper Sniper Rifle Character Firearms 3,450 6 1-28/69/138m 4D
M-98 Widow Sniper Rifle Character Firearms 35,400 1 1-25/63/125m 7D+1
N7 Valiant Sniper Rifle Character Firearms 10,615 3 1-25/63/125m 5D
Shadow Sniper Rifle Character Blaster 2,345 20 1-22/54/108m 1D+2
Vanquisher Sniper Rifle Character Firearms 1,730 4 1-22/54/108m 4D+2

Black Widow

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File:Mass Effect Black Widow.png
Black Widow

The Alliance wanted to reduce the reload time of the original Widow rifle, without sacrificing its stopping power. The solution was to increase the number of shots the gun could fire before it needed a fresh thermal clip. Heavy for a sniper rifle, the Black Widow's firepower more than compensates for its encumbrance.

Collector Sniper Rifle

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File:Mass Effect Collector Sniper Rifle.png
Collector Sniper Rifle

This weapon's long-range particle beam is capable of sustained fire, allowing it to switch between anti-personnel or anti-materiel roles just by holding down the trigger. This rifle does not accept thermal clips, instead cooling down by venting heat into a liquid-containing sleeve that radiates it through the fin-like protuberances on its barrel.

Inferno

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File:Mass Effect Inferno.png
Inferno

The Inferno began as a failed design for a Remnant particle beam shotgun, then was reconfigured into a semi-automatic sniper weapon. It fires short, high-energy particle bursts and requires no reloading. This allows a sniper to continue firing until the weapon overheats.

Isharay

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File:Mass Effect Isharay.png
Isharay

This heavy angaran sniper rifle uses an entire thermal clip with each shot. Slow to reload, but it strikes with massive force. The Isharay's name translates as "goodbye," and the weapon has few rivals when it comes to raw power. The angara take understandable pride in its effectiveness.

Javelin

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File:Mass Effect Javelin.png
Javelin

Called the Javelin by Alliance marines, this geth weapon holds a reservoir of ferrofluid, magnetically drawn into the firing chamber and expelled at lethal speeds. Like a high-pressure water-jet, the ferrofluid cuts through nearly anything it hits with so much heat that it resembles a beam of light, causing terrible wounds.

Kishock Harpoon Gun

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File:Mass Effect Kishock Harpoon Gun.png
Kishock Harpoon Gun

An Alliance captain on her fifth tour of the Terminus Systems once said that seeing a Kishock was the easiest way to tell if she was being attacked by batarian mercenaries or slavers, since "no bastard with a Kishock means to take you alive." This powerful sniper rifle fires a harpoon-like spike that causes massive internal bleeding, and its miniaturized disruptors will also destroy synthetics. The rifle’s biggest drawback is that it must be reloaded after every shot, but for those with steady aim and good timing, one shot is enough.

Krysae Sniper Rifle

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File:Mass Effect Krysae Sniper Rifle.png
Krysae Sniper Rifle

This turian antimateriel rifle is modified to kill Reaper enemies. The Krysae's scope uses a rangefinder that adjusts to keep the target in proper proportion to the shooter, which comes in useful when the sniper is forced into close range. Its specialized ammunition is both armor-piercing and explosive. In a desperate move, the turians released its specifications over the extranet so that nearly anyone with a fabricator could manufacture this weapon to help the war effort.

Game Notes:

  • Scope: If the scope is used for one round of aiming, the character receives an additional +1D to Firearms skill roll.

Lanat

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File:Mass Effect Lanat.png
Lanat

The kett Lanat, translated to “watcher,” is a slow-firing sniper rifle that uses plasma-surrounded projectiles. The user can charge the semi-automatic Lanat’s magnetic field to modify the plasma containment-the longer the charge builds, the more powerful the shot. At full power, the Lanat is among the most deadly weapons in any galaxy. Game Notes:

  • Charged Shot: Requires 2 full rounds to charge, provideds +2D+2 damage.

Naladen

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File:Mass Effect Naladen.png
Naladen

The Naladen, translated to "taker," is a scoped rifle capable of firing plasma-surrounded projectiles that explode on impact and burn anyone in the immediate vicinity. The Naladen mixes precision targeting with indiscriminate damage. What that says about kett military culture is a subject best left to expert xenosociologists.

M-13 Raptor

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File:Mass Effect M-13 Raptor.png
M-13 Raptor

The Raptor is a human version of a turian weapon developed for conflict on the low-gravity world Amar. Fighting at longer ranges than expected, the turians optimized a low-recoil, semi-automatic rifle with a scope, and issued it to their regular infantry, creating a hybrid weapon that was half-assault rifle and half-sniper weapon. Cerberus assigns the Raptor to Nemesis snipers.

Game Notes:

  • Scope: If the scope is used for one round of aiming, the character receives an additional +1D to Firearms skill roll.

M-29 Incisor

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M-29 Incisor

The Incisor is a sniper rifle designed to overload active defenses. Firing three rounds with each pull of the trigger, the Incisor was initially advertised as having negligible recoil, although under real combat conditions the second and third rounds frequently climb in difficulty. The noise of the burst is comparable to a single rifle shot in duration, making it no easier to locate the sniper by sound.

M-90 Indra

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File:Mass Effect M-90 Indra.png
M-90 Indra

The Indra's low-powered scope leaves it most effective at medium range, but many soldiers believe this limitation is offset by the gun's rapid rate of fire. The Indra is the first military-grade, fully automatic sniper rifle. It has an extremely efficient heat-sink system that allows a surprisingly large number of shots to be fired before the weapon ejects its thermal clip.

Game Notes:

  • Scope: If the scope is used for one round of aiming, the character receives an additional +1D to Firearms skill roll.

M-92 Mantis

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M-92 Mantis

The Mantis is a powerful sniper rifle able to take out most targets in a single shot. It's incredibly accurate at long range, but rate of fire is slow. Manufactured by Devlon Industries, the Mantis is primarily used by police and planetary militia groups.

M-97 Viper

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M-97 Viper

The Viper is a semi-automatic, rapid-fire sniper rifle manufactured by Rosenkov Materials. Rosenkov developed a patented automated-release system that assists with thermal-clip ejection, shortening the Viper's reload time. This rifle is popular with military snipers, who appreciate a long-range gun that can snap off multiple shots in the blink of an eye.

M-98 Widow

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M-98 Widow

Several research firms spent a considerable fortune trying to redesign the Widow sniper rifle. Their goal was to retain the geth weapon's considerable firepower while reducing its recoil, so that the gun could be fired without breaking a nonsynthetic's arm. After much trial and error, one company finally produced a usable model rolled out to the galactic market.

N7 Valiant

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File:Mass Effect N7 Valiant.png
N7 Valiant

The Valiant is a sniper rifle tested by Alliance soldiers during a series of harsh survival exercises on the planet Kruljaven. This streamlined weapon employs a sophisticated fire-control system that improves accuracy by stabilizing the barrel during targeting. Although this comes at the cost of reduced capacity and rate of fire, most soldiers find the increase in precision and quick reloading time a worthy tradeoff.

Game Notes:

  • Fire Control Systems: Provides the character an additional +1D to Firearms skill roll.

Shadow

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File:Mass Effect Shadow.png
Shadow

Remnant particle technology is the cornerstone of the Shadow's design, though the Andromeda Initiative is responsible for the rest. This scoped rifle fires a continuous beam with pinpoint precision, only stopping if it overheats. As with all reverse-engineered Remnant tech, the Shadow should be considered experimental.

Vanquisher

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File:Mass Effect Vanquisher.png
Vanquisher

The Vanquisher is a versatile sniper rifle that packs a solid punch. Built by Nexus exiles, it is highly modular and damage-resistant-its effectiveness is unimpeded by sandstorms, snow, and other weather conditions.

Source

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