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Mass Effect: Vehicles: A-61 Mantis Gunship

From Episode D6: Star Wars D6 Wiki

Name: A-61 Mantis Gunship
Craft: Various Manufacturers A-61 Mantis Gunship
Type: Gunship
Scale: starfighter
Length: 11 meters (estimated)
Skill: Repulsorlift Operations
Crew: 1
Passengers: 0
Cargo Capacity: 150 kg
Cover: Full
Cost: 100,000 credits
Maneuverability: 2D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 3D+2
Shields: 1D+2
Weapons

  • Type II Mass Accelerator
Fire Arc: 180 desgrees front
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 1D
Space Range: 1-10/25/50
Atmosphere Range: 10-1,000/2,500/5,000m
Damage: 5D+2
  • 2 Type I Disruptor Torpedoes
Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-6/15/30
Atmosphere Range: 10-600/1,500/3,000m
Damage: 6D+1

Description: The Gunship is driven by vectored-thrust engines. First rolled off the assembly lines in 2170, the Mantis remains in service in dozens of armies across the galaxy. Its modular construction means that the versatile Mantis can be reconfigured as a low-altitude gunship, a fighter, a high-altitude bomber, or even a single-stage-to-orbit spaceplane that can engage enemy craft around a planet or a space station. The only role the Mantis cannot perform is that of a true deep-space fighter, as it has no FTL drive.

The Mantis houses an element zero core which lightens the engines with a mass effect field, allowing it to take off vertically and hover in place using minimum fuel. This also gives it far greater range and speed than the helicopters and jump-jet aircraft that once filled its niche.

Standard defenses include heavy armor plating and kinetic barriers, though the latter are often removed by mercenary groups. It also houses a thermal decay system and an electronic countermeasures suite which help it to nullify surface-to-air attacks.

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