Mass Effect: Powers: Pull
Appearance
Name: Pull
Alter Difficulty: Varies
| Base Difficulty | Target's Weight |
| 5 | less than 1.0 kg |
| 10 | 1 - 10 kg |
| 15 | 11 - 100 kg |
| 20 | 101 kg - 1.0 metric tons |
| 25 | 1,001 kg - 10 metric tons |
| 30 | 10,001 kg - 100 metric tons |
Duration: Varies
Cool Down: 1 round
Effect: This power allows the Biotic to lift an object and hold it aloft. The difficult is based on the object's weight, whereas the duration held aloft is based upon the success of the Alter roll. This power may be used on multiple objects at the same time, the difficulty being the combined weight of the objects.
Notes: This power requires a Bio-amp.
| Beats Alter Difficulty By | Duration |
| 0 - 13 | 1 round |
| 14 - 25 | 2 rounds |
| 26 + | 3 rounds |
Jedi Complications: A Jedi may learn this power.
Description: Pull is a biotic power which generates a mass-lowering field, which levitates enemies into the air. While aloft, enemies will slowly drift towards the biotic, allowing any allies to finish them off effortlessly.
Source:
- Mass Effect Wiki: Pull
- thedemonapostle