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Mass Effect: Powers: Fortification

From Episode D6: Star Wars D6 Wiki

Name: Fortification
Sense Difficulty: Moderate
Alter Difficulty: Moderate
Duration: Special
Cool Down: 1 round

Effect: The combat specialist focuses energy around themselves making them incredibly resistant. For the remainder of the round the specialist gains an additional +2D to resist all damage. If at the end of the round the combat specialist has not been successfully attacked, they may opt to channel the power into their fists for the following 4 rounds. To do this requires a Moderate Alter roll. Upon success, the specialist gains a 50% bonus to their Strength for all melee damage rolls for the next 4 rounds.

Jedi Complications: A Jedi may learn this power.

Description: Fortification reinforces armor with a non-Newtonian fluid that hardens when struck, providing a brief, huge bonus. It is functionally the same as Barrier and Geth Shield Boost, and differs only slightly from the Improved evolution of the latter. Unlike Barrier (a biotic skill) or Geth Shield Boost (a tech skill), Fortification is a combat skill, and does not receive any enhancement from biotic or tech upgrades.

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