Mass Effect: Powers: Flare
Appearance
Name: Flare
Control Difficulty: Difficult
Alter Difficulty: Difficult
Duration: Instant
Cool Down: 6 rounds
Effect: Upon both successful dice rolls, a 360 degree explosion radiating from the user blasts outward for several meters. Damage is equal to the user's Alter dice. Reducing the damage by 1D for every 1 meter away from the power's user.
Notes: This power requires a Bio-amp.
Jedi Complications: A Jedi may learn this power but any Jedi using this power gains two Dark Side points
Description: Focus and expend all biotic energy to unleash a huge flare that throws enemies within its range, causing massive damage.
Source:
- Mass Effect Wiki: Flare
- thedemonapostle