Mass Effect: Powers: Adrenaline Rush
Appearance
Name: Adrenaline Rush
Control Difficulty: Moderate
Duration: 1 Attack or 1 round, whichever is shorter
Cool Down: 2 rounds
Effect: The user adds the appropriate bonus based on how successful their roll was to a single ranged weapon attack roll. If the user fails to use the bonus within 1 round, the bonus expires and the power cannot be used for 2 rounds.
| Beats Difficulty By | Attack Modifier |
| 0 - 13 | +1D |
| 14 - 25 | +2D |
| 26 + | +3D |
Jedi Complications: A Jedi may learn this power but, any Jedi that uses this power against a living target receives a Dark Side point.
Description: For a brief moment it slows down time around the player, giving a small window to line up the perfect head-shot with the sniper rifle or other weapons, as well as increasing the damage dealt, including melee damage.
Source:
- Mass Effect Wiki: Adrenaline Rush
- thedemonapostle