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Marsh Haunt

From Episode D6: Star Wars D6 Wiki

Marsh Haunt
DEXTERITY 2D+1

  • Dodge 5D

PERCEPTION 3D+2

  • Hide 7D+1 (8D+2 in swamp environment)
  • search 5D+1
  • sneak 4D+2

STRENGTH 7D+2

  • Climbing/jumping 8D
  • swimming 8D

Force Powers:

Control 3D+1

Sense 2D+2

Alter 2D+1

  • Enhance Attribute
  • Magnify Senses
  • Waves of Darkness

Special Abilities:

  • Camouflage: Marsh haunts gain a +1D+1 bonus to Hide skill checks when in a swampy environment.
  • Exceptional Reflexes: Marsh haunts gain a +1D bonus to all Perception rolls made to determine initiative.
  • Force-Sensitive: The marsh haunt is Force-sensitive.
  • Slam Attack: The marsh haunt can physically slam an opponent, inflicting its Strength rating in damage.

Move: 12
Size: Unlisted (Huge)
Source: Power of the Jedi Sourcebook (pages 79-80)