Kilrathi Empire Supply Depot
Appearance

Name: Supply Depot
Craft: Kilrathi Empire Supply Depot
Type: Very Light Space Station
Scale: capital
Length: 500 meters
Skill: space station operations
Crew: 1,624; skeleton: 162/+10
Passengers: 397 & 240 prisoners
Cargo Capacity: 12,800 metric tons
Consumables: 24 weeks
Hull: 4D+2
Shields: 6D+2
Sensors
- Passive: 30 / 0D+2
- Scan: 60 / 1D+1
- Search: 120 / 2D+1
- Focus: 3 / 3D
Weapons
- 20 Flak Cannons
- Fire Arc: Gun Sponson x8 (Starboard Ahead x1, Portside Ahead x1, Starboard x2, Portside x2, Starboard Aft x1, Portside Aft x1; Flak), Gun Barbette x4 (Starboard Ahead Wide x1, Portside Ahead Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1; Flak), Dual Gun Barbette x4 (Portside Ahead Wide x1, Portside Aft Wide x1, Forward/Portside x1, Portside/Aft x1; Flak))
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-8/15/30
Rate of fire: 15
Damage: 2D
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -2D
Gear:
- Matter/Antimatter Reactor
- External Docking Port x4
- Shelter Module: total hangar capacity is 45,000 m3
- Apprehension Module: The ship may hold up to 240 prisoners for maximum security transport.
- Hospital Module: The ship may treat up to 96 injured characters simultaneously.
- Refrigeration Module: The ship incorporates a specialized tank designed to hold up to 50 cubic meters of material at temperatures below 0°C.
- Emergency Stasis Unit: This accessory can place an entire ship's compliment (crew and passengers alike) into stasis for an indefinite period, provided it has a continuous source of electrical power.
- Repair Bay Module: Allows the ship to repair buildings, other ships and vehicles that are as large as or smaller than itself.
- Phase Shields: The ship becomes immune to all forms of damage provided it is not hit by anything that can bypass its Shields (such as Antimatter Guns or torpedoes).
- Escape Pod x47
- Carrier Systems x7: The ship may deploy and/or recover one child vehicle while it is actively moving per Carrier System.
Ship Complement:
Description: The Kilrathi Supply Depot is a smaller variant of the Kilrathi Star Post installation. These bases are generally used for anything short of a dry-dock overhaul: refueling, rearming and repairing warships. Supply Depots are generally constructed only safe behind the front lines. Pilots off the TCS Tiger's Claw destroyed a depot in the Bifrost System during Operation Thor's Hammer.
Source:
- Wing Commander Encyclopedia: Kilrathi Supply Depot
- The Wing Commander Role Playing Game (page 398)
- thedemonapostle