Kilrathi Empire Paktahn Mauler Heavy Torpedo Bomber

Name: Paktahn "Mauler"
Craft: Kilrathi Empire Paktahn "Mauler" Torpedo Bomber
Type: Torpedo Bomber
Scale: capital
Length: 37 meters
Skill: starfighter pilot
Crew: 1
Cargo Capacity: 3.1 metric tons
Consumables: 12 days
Jump Drive: x1
Nav Computer: yes
Maneuverability: 3D
Space: 4
Atmosphere: 280; 800 km/h
Hull: 5D+1
Shields: 1D
Sensors
- Passive: 40 / 1D
- Scan: 80 / 2D
- Search: 160 / 3D
- Focus: 4 / 4D
Weapons
- 2 Civilian Grade Tachyon Guns
- Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-8/15/30
Atmosphere Range: 100-800/1,500/3,000m
Rate of fire: 5
Damage: 6D
- 8 Civilian Grade Neutron Guns
- Fire Arc: 2 forward, 2 port, 2 starboard, 2 aft
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-8/15/30
Atmosphere Range: 100-800/1,500/3,000m
Rate of fire: 4
Damage: 7D
- 5 Standard Dumb Fire (DF) Missile Banks
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-10/20/80
Atmosphere Range: 100-1,000/2,000/8,000m
Rate of fire: 1
Ammo: 20 missiles per bank
Damage: 4D
- Lance Torpedoes
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-20/40/120
Atmosphere Range: 2-40/80/240km
Rate of fire: 6
Ammo: 8 (2 quad heavy ordnance hardpoints)
Damage: 6D
- Tractor Beam
- Fire Arc: all
Crew: 1
Scale: capital
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/6/12
Atmosphere Range: 100-300/600/1,200m
Strength: 4D
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -1D
- Enhanced Countermeasure Pod Dispenser
- Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 3D
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Ammo: 50
Rate of fire: 1
Effects: Enemy Sensors & Fire Control -2D
Gear:
- Matter/Antimatter Power Plant
- Akwende Drive: FTL Drive System. This drive allows the vehicle to make instantaneous FTL jumps
- Auto-Repair System: Adds 5D to all repair checks.
Description: The Paktahn is a Kilrathi bomber design that served during the Terran-Kilrathi War.
The Paktahn is a powerful bomber model that, like many Kilrathi designs, became the bane of the Terran Confederation. The Paktahn carries a large payload and a plethora of lasers which makes it especially suited for attacks against Terran capital ships, transports, and space stations, as well as being a formidable fighter that could prove lethal to pilots attempting to assault it head on. Heavily armored and equipped with a lethal rear turret, the Paktahn could absorb a great deal of damage before falling to enemy fire. Its only real weakness is its low speed and maneuverability, leaving it unable to outrun most Terran fighters without the use of its afterburners.
The Paktahn is most famous in public eyes for its role in the destruction of the TCS Behemoth, an event that was only made public knowledge after the end of the Kilrathi War. The design saw a renaissance during the Nephilim War, when General Wright suggested creating a cloak-modified variation of the Paktahn in the midst of the Ardai Campaign. Field-modified Paktahns formed the basis for what would become the Paktahn Phantom, which proved itself quickly in battle, giving rise to the Paktahn Tusk, a mine-layer variant based on the Phantom. Unlike most mine-layers, however, the Tusk is not an easy target for a fighter, capable of combining a deployed turret, standard bomber turrets, and regular guns to trap and destroy enemy fighters. The Paktahn Mauler, meanwhile, is the heaviest Paktahn variant to ever exist possessing an extremely heavy armament for one purpose: the total destruction of enemy capital ships and bases.
Source:
- Wing Commander Encyclopedia: Paktahn
- Wing Commander Information Center: Paktahn Bomber
- The Wing Commander Role Playing Game (page 320)
- thedemonapostle