Kilrathi Empire "Kamekh" Corvette, Variant

Name: Kamekh-class Corvette
Craft: Empire of Kilrah Kamekh-class Corvette, Variant
Type: Destroyer
Scale: walker
Length: 135 meters
Skill: space transports
Crew: 10; skeleton: 1/+10
Passengers: 2
Cargo Capacity: 200 metric tons
Consumables: 18 weeks
Jump Drive: x1
Nav Computer: yes
Maneuverability: 2D
Space: 6
Atmosphere: 330; 950 km/h
Hull: 6D+1
Shields: 7D+2
Sensors
- Passive: 40 / 1D
- Scan: 80 / 2D
- Search: 160 / 3D
- Focus: 4 / 4D
Weapons
- Civilian Grade Ionic Pulse Cannon
- Fire Arc: Forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-10/20/40
Atmosphere Range: 100-1,000/2,000/4,000m
Rate of fire: 2
Damage: 6D+1
- 4 Civilian Grade Laser Cannons
- Fire Arc: Aft
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-13/25/50
Atmosphere Range: 100-1,300/2,500/5,000m
Rate of fire: 5
Damage: 2D+2
- 2 Civilian Grade Meson Blasters
- Fire Arc: Forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-10/20/40
Atmosphere Range: 100-1,000/2,000/4,000m
Rate of fire: 3
Damage: 4D
- 2 Civilian Grade Plasma Gun
- Fire Arc: Aft
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-8/15/30
Atmosphere Range: 100-800/1,500/3,000m
Rate of fire: 2
Damage: 8D
- 2 Civilian Grade Tachyon Guns
- Fire Arc: Forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-8/15/30
Atmosphere Range: 100-800/1,500/3,000m
Rate of fire: 3
Damage: 6D
- Light Dumb-Fire (DF) Missile Tube
- Fire Arc:
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-10/20/80
Atmosphere Range: 100-1,000/2,000/8,000m
Rate of fire: 1
Ammo: 10 missiles
Damage: 2D+1
- Light Ordnance Tube
- Fire Arc: forward
Crew: 1
Skill: starship gunnery
Fire Control: 3D- Light Heat Seeker (LHS) Missile
- Scale: starfighter
Space Range: 1-30/60/90
Atmosphere Range: 100-3,000/6,000/9,000m
Ammo: 1
Rate of fire: 1
Damage: 2D+2
- Civilian Grade Image Recognition (IR) Missile
- Scale: starfighter
Space Range: 1-30/60/90
Atmosphere Range: 100-3,000/6,000/9,000m
Ammo: 2
Rate of fire: 1
Damage: 2D+2
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -1D
- Tractor Beam
- Fire Arc: all
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/5/11
Atmosphere Range: 2-6/10/22km
Strength: 4D
Gear:
- Matter/Antimatter Reactor
- Akwende Drive
- External Docking Port x2
- Hospital Module: The ship may treat up to 36 injured characters simultaneously.
- Ramscoop
- Cargo Container Pod x2: Permanent pod. It adds 50 metric tons of cargo carrying capacity to a ship per pod; 100 metric tons total.
- Escape Pod x1
NOTES: Ships of this class may be loaded with up to twenty missiles of various types appropriate to its era.
Description: These corvettes were the first Kilrathi corvettes to be introduced and were actually around since the year 2654, as they're in Hunter's list of capital ships encountered at Firekka in the novel Freedom Flight. Kamekh corvettes were seen on a couple occasions during Christopher Blair's assignment in the Enigma sector.
The Kamekh corvettes were smaller Kilrathi capital ships that were designed for small carrier or carrier group strikes. Much larger and well-equipped than Confed's older Venture corvettes, the Kamekh corvettes were well-suited for their task. A Kamekh corvette measured at one hundred and thirty-five meters in length and weight about thirteen-hundred metric tonnes. These corvettes had a weapon arsenal that included three flak cannons, six Image Recognition missiles, and four torpedoes for capital ship engagements. Kamekh corvettes were also capable of engaging enemy fighters if needed. With its speed and strength, the Kilrathi made good use of these corvettes during its time in the Kilrathi War.
Around the time of the Battle of Earth in 2668, the Kilrathi would replace these old and outdated corvettes with their newer corvettes. The Kilrathi would still use the Kamekh corvettes during the Battle of Earth, with most of them being lost in combat. In 2669, a different variant of the Kamekh corvette was spotted in the Gemini Sector. These corvettes had a heavier weapon arsenal that included two Meson blasters, two Tachyon cannons, an Ionic Pulse cannon, four laser turrets, two plasma cannon turrets, ten Dumbfire missiles, two Image Recognition missiles and a single heat-seeker missile. Even with a heavier arsenal, these corvettes would still prove no match against newer Confederation capital ships. Any remaining Kamekh corvettes were either decommissioned or put to secondary assignments.
Source
- Wing Commander Encyclopedia: Kamekh-class Corvette
- Wing Commander Information Center: Kamekh-class Corvette
- The Wing Commander Role Playing Game (page 401)
- thedemonapostle