Kilrathi Empire "Hhriss" Space Superiority Fighter

Name: Hriss
Craft: Kilrathi Empire Hriss Space Superiority Fighter
Type: Heavy Fighter
Scale: walker
Length: 28 meters
Skill: starfighter pilot
Crew: 1
Cargo Capacity: 1.6 metric tons
Consumables: 11 days
Maneuverability: 2D+1
Space: 8
Atmosphere: 365; 1,050 km/h
Hull: 2D+1
Shields: 1D+1
Sensors
- Passive: 30 / 0D+2
- Scan: 60 / 1D+1
- Search: 120 / 2D+1
- Focus: 3 / 3D
Weapons
- 2 Heavy Long Range Mass Driver Cannons
- Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 0D
Space Range: 1-8/15/30
Atmosphere Range: 100-800/1,500/3,000m
Rate of fire: 3
Damage: 5D+1
- 2 Standard Neutron Guns
- Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 0D
Space Range: 1-8/15/30
Atmosphere Range: 100-800/1,500/3,000m
Rate of fire: 4
Damage: 4D
- 4 Light Ordnance Hardpoints
- Fire Arc: forward
Crew: 1
Skill: starship gunnery
Fire Control: 1D- Light Heat Seeker (LHS) Missile
- Scale: starfighter
Space Range: 1-30/60/90
Atmosphere Range: 100-3,000/6,000/9,000m
Ammo: 1
Rate of fire: 1
Damage: 2D+2
- Civilian Grade Image Recognition (IR) Missile
- Scale: starfighter
Space Range: 1-30/60/90
Atmosphere Range: 100-3,000/6,000/9,000m
Ammo: 1
Rate of fire: 1
Damage: 2D+2
- Tractor Beam
- Fire Arc: all
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 0D
Space Range: 1-3/5/11
Atmosphere Range: 100-300/550/1,000m
Strength: 2D
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -1D
Gear
- Ejection Seat: This accessory allows the vehicle's crew and passengers to safely disembark while it is still in mid-flight. It can be used as the vehicle is being destroyed.
- Collapsible Sections: This accessory reduces the ship's volume by ¼ when it is not occupied.
- Auto-Repair System: Adds 5D to all repair checks.
Description: A successor in essence to the less famous Gratha, the Hhriss represented another attempt by the Kilrathi Empire to replicate the 'technology over numbers' strategy made effective by humanity. Hhriss units began entering service in 2655 aboard newly updated Snakeir-Class Carriers (this deployment tactic would be repeated in 2668, with the Vatari/Hakaga pairing). The Terran Confederation first encountered the Hhriss during fighting in the Ardai System; the design would become well known soon after, as both regular and Drakhai Hhriss units flocked to Firekka as part of the show of force behind the Sivar-Eshrad ceremony.
Though the Hhriss never saw wide-scale use, it still holds a place in the small collection of Kilrathi fighters truly respected by their Terran opponents.
Source:
- Wing Commander Encyclopedia: Hhriss
- Wing Commander Information Center: Hhriss Experimental Fighter
- The Wing Commander Role Playing Game (page 283)
- thedemonapostle