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Juggernaut Armor

From Episode D6: Star Wars D6 Wiki
  • Juggernaut Armor
    Model: Cozzell Juggernaut 510 Combat Power Armor
    Type: Assault power armor
    Skill: Powersuit operation
    Cost: Not available for sale
    Availability: 4, X
    Game Notes:
    Armor: Provides +3D to Strength for physical attacks, +3D to energy attacks; -3D to Dexterity and related skills. Covers head, torso, arms and legs.
    Heaviness: Due to this suit’s weight, the skills hide, sneak and swimming cannot be used while wearing this armor.
    Strength: Servos in the armor provide +3D Strength bonus for lifting skill rolls and melee and brawling damage.
    Speed: Due to the bulk of the armor, the wearer’s Speed is reduced to 5.
    Sensors: Provides 180-degree vision, macrobinocular vision and mini-targeting computer. Provides +2D to Perception and search rolls. Contains a multi-frequency targeting and acquisition system (MFTAS) which gives +1D to all ranged weapons skill rolls at medium and long ranges.
    Body Glove: A climate controlled body glove incorporates additional heating and cooling elements to allow comfortable operation in moderately hot and extremely cold climates.
    Medium Repeating Blaster: 7D damage, uses armor weapons skill, ranges: 3-50/120/300, hand held with braces and targeting computer interface along right forearm armor.
    Grenade Launcher: 5D damage, uses missile weapons skill, ranges: 1-250/350/500, mounted on left shoulder.
    Retractable Claws: STR+2D damage, mounted in left gauntlet.
    Source: Gundark’s Fantastic Technology (pages 55-56)