Inquisitor-4

Inquisitor-4
[edit]The Inquisitor-4 is typical of new World Devastators that have just entered combat conditions. They are smaller and less well armed, but nonetheless make formidable foes. While it would be a secondary ship in a battlegroup like the one attacking Calamari, it might very well be the lead ship attacking a smaller, less defended planet.
DEXTERITY 1D
[edit]KNOWLEDGE 1D
[edit]- Planetary systems 5D
MECHANICAL 3D
[edit]- Astrogation 4D+2
- capital ship gunnery 5D+1
- capital ship piloting 5D
- capital ship shields 5D
- repulsorlift operation 4D
- space transports 5D
- starship gunnery 5D
- starship shields 5D
- World Devastator operation 4D
PERCEPTION 1D
[edit]- Search 6D
STRENGTH 1D
[edit]TECHNICAL 3D+1
[edit]- Computer programming/repair 5D+1
- droid construction 5D
- droid engineering (A) 4D
- droid programming 8D
- droid repair 8D
- repulsorlift construction 5D
- repulsorlift engineering (A) 3D+2
- repulsorlift repair 8D
- security 4D+ 1
lnquisitor-4
[edit]Craft: World Devastator
Type: Planetary assault weapon
Scale: Capital
Length: 1,700 meters, 900 meters tall
Skill: World Devastator operation
Crew: 21.640, gunners: 1,020, skeleton: 3,880 / +10, slaves: 1,800, droids. 1,211
Crew Skill: Astrogation 3D. capital ship gunnery 4D, capital ship shields 4D, World Devastator operation 5D
Passengers: 6,700 (troops). 1,000 (pilots)
Cargo Capacity: 31,500 metric tons
Consumables: 2 years (see note)
Cost: Not available for sale
Hyperdrive Multiplier: x6
Hyperdrive Backup: x20
Nav Computer: Yes
Space: 4
Atmosphere: 80; 230KMH
Hull: 6D+2
Shields: 3D+2
Sensors:
- Passive: 50/1D
- Scan: 100/3D
- Search: 200/4D
- Focus: 6/4D+2
Weapons:
[edit]- 80 Heavy Turbolaser Batteries
- Fire Arc: 30 front. 15 left, 15 right, 20 back
Crew: 3
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/36/75
Atmosphere Range: 300-600; 1KM/2KM
Damage: 5D
- 80 Blaster Cannons
- Fire Arc: 30 front. 20 left. 20 right. 10 back
Crew: 5
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Space Runge: 1-5/10/17
Atmosphere Range: 100-500/1/1.7KM
Damage: 6D
- 30 Proton Missile Tubes
- Fire Arc: 15 front. 5 left. 5 right. 5 back
Crew: 6
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 1-2/8/15
Atmosphere Range: 100-200/800/1.5KM
Damage: 8D
- 10 Tractor Beam Emplacements
- Fire Arc: 6 front. 2 left, 2 right
Crew: 10
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 200-1/3/6KM
Damage: 6D
Notes:
[edit]- Consumables may be considerably extended because the World Devastators can break down and reconstitute various elements.