Injure/Kill
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Injure/Kill
Alter Difficulty: Target's control or Perception roll.
Required Power: Life Detection, Life Sense
Warning: A character who uses this power receives a Dark Side Point.
Effect: An attacker must be touching the target to use this power. In combat, this means making a successful brawling attack in the same round that the power is to be used. When the power is activated, if the attacker's alter roll is higher than the character's resisting control or Perception total, figure damage as if the power roll was a damage total and the control or Perception roll was a Strength roll to resist damage.
Source: The Star Wars Roleplaying Game - second edition - revised and expanded (page 147)