Humans
HumansHumans have dominated the Core Worlds for centuries, particularly the planet Coruscant. Humans dominate
the Imperial military (which is not surprising, given the Emperor's prejudice against aliens), and can
be found in virtually every corner of the galaxy.Average Human. Dexterity 2D, Knowledge 2D, Mechanical 2D, Perception 2D, Strength 2D, Technical 2D.
Move: 10.
• Humans
Attribute Dice: 12D
DEXTERITY 2D/4D
KNOWLEDGE 2D/4D
MECHANICAL 2D/4D
PERCEPTION 2D/4D
STRENGTH 2D/4D
TECHNICAL 2D/4D
Move: 10/12
Size: 1.5-2.0 meters tall
Near-HumansWhile humans are among the most plentiful of the intelligent species of the Known Galaxy (and were one
of the driving forces behind the creation of the Old Republic), they have also proven remarkably
prolific and adaptable. Humanderived species — called "near-humans" — are remarkably similar to
baseline humans, but due to local environments have evolved unique adaptations to their surroundings.The appearances of near-human's can vary wildly. While most near-humans have the same game stats as
normal humans, some near-human races will have different attribute minimums and maximums, or possibly
special abilities. Physical traits will also be markedly different, and can provide hints about the
individual's home planet. (For example, squat and muscular near-humans may come from a high-gravity
environment; dark-skinned near-humans may come from a planet with higher-than-normal exposure to
ultraviolet radiation; and so forth.)
Humans: Xa FelThe plight of the Xa Fel is a galactic tragedy and a perfect example of what modern mega-corporations
without adequate supervision can do to a planet. The Kuat Drive Yards facility that eventually
dominated the planet Xa Fel was constructed with cost as the only concern: now, decades later, the
planet is poisoned almost beyond repair. A cleanup crew from the New Republic has attempted to fix the
planet's ecology, but the process has been very slow so far.The Xa Fel themselves are a species of near-humans. Before KDY began construction on the planet, they
were genetically almost identical to mainline humans (presumably, the planet was one of the countless
"lost" colonies of ancient history). Now, though, the pollution and poverty of their world has left the
Xa Fel permanently scarred. Many Xa Fel are undernourished; disfiguring sores and blisters cover most
of the inhabitants. The damage seems to have affected the Xa Fel at the genetic level: new generations
of Xa Fel are being born with these disfigurements. Many Xa Fel tend to have respiratory problems, due
to the high acid content of Xa Fel's atmosphere. When visiting "clean" worlds, Xa Fel often choke or
pass out because they are unused to the purity of a clean atmosphere. The life span of an average Xa
Fel has dropped from 120 standard years to less than 50 years since the shipyards were constructed.The Xa Fel have been trapped in a spiral of poverty since their simple tribal government was
overpowered by the corporate might of Kuat Drive Yards. The Xa Fel tend to distrust and even outwardly
despise visitors from other worlds, particularly corporate executives, though some have a modicum of
gratitude to the New Republic for its attempts to fix the planet and heal the Xa Fel people.
• Humans: Xa Fel
Attribute Dice: 9D
DEXTERITY 1D/3D
KNOWLEDGE 1D/3D
MECHANICAL 1D/4D+1
PERCEPTION 2D/4D
STRENGTH 1D/2D
TECHNICAL 1D/4D+1
Special Abilities:Mechanical Aptitude: The Xa Fel seem to have a natural aptitude for machinery and vehicles,
particularly spaceships. At the time of character creation, they receive 2D for every ID of beginning
skill dice they place in any starship or starship repair skills.
Story Factors:Corporate Slaves: The Xa Fel have been virtual slaves of Kuat Drive Yards for decades, subjugated by
strict forced labor contracts. They despise their corporate masters. Due to the depleted nature of
their world, and the health problems resulting from the pollution of their world, they are unable to
fight back against the masters they so despise.
Move: 7/10Size: 1.5-1.8 meters tall