Haor Chall Engineering C-9979 Landing Ship
Appearance

Landing Ship
Craft: Haor Chall Engineering C-9979
Type: Landing Ship
Scale: Capital
Length: 370 m wingspan
Skill: (See Note)
Crew: (See Note)
Passengers: (See Note)
Cargo Capacity: 28 troop carriers, 114 AATs, 11 MTTs, 24 STAPs
Consumables: unknown
Hyperdrive: none
Maneuverability: 3D (in lieu of skill)
Move: 169/587 kph
Body Strength: 4D (See Note)
Shields: 3D
Weapons:
- 2 double-barrel wingtip laser cannons (fire separately)
- Scale: capital
Fire Arc: front
Fire Control: 2D (in lieu of skill)
Range: 5-300/500/1 km
Damage: 3D
- 2 turbolaser turrets (fire separately)
- Scale: capital
Fire Arc: full
Fire Control: 2D (in lieu of skill)
Range: 5-500/1000/5 km
Damage: 4D+2
Capsule:
- Skill: Rather than using skill codes and adding modifiers to them, just use the appropriate codes in place of them.
- Crew: A crew of 88 battle droids run everything.
- Passengers: No data was available, but there is apparently an atmosphere in there just in case... Qui-Gon Jinn and Obi-Wan Kenobi stowed away on one during the invasion of Naboo.
- Body Strength: If the tensor field generators of the ship are destroyed, the Body Strength of the lander drops to 2D, and if grounded, it will be unable to take off without collapsing under its own weight. In the air, if the generators are disabled, the ship will fall apart in 1D minutes... in other words, once those tensor fields are down, the ship had better land fast, because it's falling apart and can't survive many hits!